| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Decoration
|
+-- Engine.Carcass
|
+-- UnrealShare.CreatureChunks
|
+-- UnrealShare.MasterCreatureChunk
|
+-- UnrealShare.NaliMasterChunk
| Variables Summary |
|---|
| Inherited Variables from UnrealShare.MasterCreatureChunk |
|---|
| PlayerRep |
| Inherited Variables from UnrealShare.CreatureChunks |
|---|
| bGreenBlood, bMasterChunk, bMustSpawnChunks, CarcassAnim, CarcassClass, CarcHeight, CarcLocation, trail, TrailSize |
| Functions Summary |
|---|
| Inherited Functions from UnrealShare.MasterCreatureChunk |
|---|
| SetAsMaster |
| Inherited Functions from UnrealShare.CreatureChunks |
|---|
| BeginState, ChunkUp, ClientExtraChunks, Destroyed, HitWall, Initfor, Landed, PostBeginPlay, SetAsMaster, TakeDamage, Timer, ZoneChange |
| Defaultproperties |
|---|
defaultproperties
{
CarcassClass=Class'UnrealShare.NaliCarcass'
CarcHeight=48.000000
Mesh=LodMesh'UnrealShare.NaliPart'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||