| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Decoration
|
+-- UnrealShare.MonkStatue
|
+-- UnrealShare.NaliStatue
| Variables Summary |
|---|
| Inherited Variables from Engine.Decoration |
|---|
| bBobbing, bOnlyTriggerable, bPushable, bPushSoundPlaying, bSplash, bWasCarried, content2, content3, contents, EffectWhenDestroyed, EndPushSound, numLandings, PushSound, Shadow |
| Functions Summary |
|---|
| Inherited Functions from UnrealShare.MonkStatue |
|---|
| Bump, HitWall, TakeDamage, Timer |
| Inherited Functions from Engine.Decoration |
|---|
| BaseChange, BeginPlay, Bump, Destroyed, FollowHolder, Frag, Landed, skinnedFrag, Timer, Trigger, ZoneChange |
| Defaultproperties |
|---|
defaultproperties
{
Mesh=LodMesh'UnrealShare.NaliStatueM'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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