| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- UnrealShare.UIFX
|
+-- UnrealShare.UIBeam
|
+-- UnrealShare.UIBeamEmitter
|
+-- UnrealShare.UIThunder
| Variables Summary | |
|---|---|
| Thunder | |
| float | RandomFactor |
| float | ThunderLifeTime |
| Enumerations Summary |
|---|
| Inherited Enumerations from UnrealShare.UIBeamEmitter |
|---|
| ESizingType |
| Inherited Enumerations from UnrealShare.UIBeam |
|---|
| EMeshOrientation |
| Functions Summary | ||
|---|---|---|
![]() | Trigger (actor Other, pawn EventInstigator )) ThunderRandom | |
| Inherited Functions from UnrealShare.UIBeamEmitter |
|---|
| AddLight, BeginState, MakeBeam, PreBeginPlay, Trigger, UnTrigger |
| Inherited Functions from UnrealShare.UIBeam |
|---|
| RandLoc |
| States Summary |
|---|
| Randomize Source code |
|---|
|
simulated state Randomize |
| ThunderRandom Source code |
|---|
|
simulated state ThunderRandom |
| Trigger |
| Variables Detail |
|---|
| Functions Detail |
|---|
Trigger ThunderRandom Source code| Defaultproperties |
|---|
defaultproperties
{
ThunderLifeTime=0.100000
RandomFactor=0.900000
bKeepShape=True
InitialState="ThunderRandom"
}
|
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