| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Menu
|
+-- UnrealShare.UnrealMenu
|
+-- UnrealShare.UnrealLongMenu
|
+-- UnrealShare.UnrealListenMenu
| Variables Summary | |
|---|---|
| string | LastServer |
| float | ListenTimer |
| InternetInfo | receiver |
| Functions Summary | ||
|---|---|---|
![]() | Destroyed ())) | |
![]() | DrawMenu (canvas Canvas)) | |
![]() | PostBeginPlay ())) | |
![]() | bool | ProcessSelection ())) |
| Inherited Functions from UnrealShare.UnrealLongMenu |
|---|
| DrawBackGround, DrawHelpPanel, DrawMenu |
| Inherited Functions from UnrealShare.UnrealMenu |
|---|
| DrawList, DrawSlider, DrawTitle, PlayEnterSound, PlayModifySound, PlaySelectSound |
| Variables Detail |
|---|
| Functions Detail |
|---|
Destroyed Source code
DrawMenu Source code
PostBeginPlay Source code
ProcessSelection Source code| Defaultproperties |
|---|
defaultproperties
{
HelpMessage(1)="Hit Enter to select this server."
HelpMessage(2)="Hit Enter to select this server."
HelpMessage(3)="Hit Enter to select this server."
HelpMessage(4)="Hit Enter to select this server."
HelpMessage(5)="Hit Enter to select this server."
HelpMessage(6)="Hit Enter to select this server."
HelpMessage(7)="Hit Enter to select this server."
HelpMessage(8)="Hit Enter to select this server."
HelpMessage(9)="Hit Enter to select this server."
HelpMessage(10)="Hit Enter to select this server."
HelpMessage(11)="Hit Enter to select this server."
HelpMessage(12)="Hit Enter to select this server."
HelpMessage(13)="Hit Enter to select this server."
HelpMessage(14)="Hit Enter to select this server."
HelpMessage(15)="Hit Enter to select this server."
HelpMessage(16)="Hit Enter to select this server."
HelpMessage(17)="Hit Enter to select this server."
HelpMessage(18)="Hit Enter to select this server."
HelpMessage(19)="Hit Enter to select this server."
MenuTitle="LOCAL SERVERS"
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||