| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Menu
|
+-- UnrealShare.UnrealMenu
|
+-- UnrealShare.UnrealLongMenu
|
+-- UnrealShare.UnrealSlotMenu
|
+-- UnrealShare.UnrealLoadMenu
| Variables Summary | |
|---|---|
| UnrealLoadMenu | |
| string | RestartString |
| Inherited Variables from UnrealShare.UnrealSlotMenu |
|---|
| MonthNames[12], SlotNames[9] |
| Functions Summary | ||
|---|---|---|
![]() | DrawMenu (canvas Canvas)) | |
![]() | DrawSlots (canvas Canvas)) | |
![]() | MenuProcessInput (byte KeyNum, byte ActionNum )) LoadGame | |
![]() | MenuProcessInput (byte KeyNum, byte ActionNum )) Restart | |
![]() | bool | ProcessSelection ())) |
| Inherited Functions from UnrealShare.UnrealSlotMenu |
|---|
| DrawSlots |
| Inherited Functions from UnrealShare.UnrealLongMenu |
|---|
| DrawBackGround, DrawHelpPanel, DrawMenu |
| States Summary |
|---|
| LoadGame Source code |
|---|
|
state LoadGame |
| MenuProcessInput |
| Restart Source code |
|---|
|
state Restart |
| MenuProcessInput |
| Variables Detail |
|---|
| Functions Detail |
|---|
DrawMenu Source code
DrawSlots Source code
MenuProcessInput LoadGame Source code
MenuProcessInput Restart Source code
ProcessSelection Source code| Defaultproperties |
|---|
defaultproperties
{
RestartString="Restart "
MenuLength=10
MenuTitle="LOAD GAME"
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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