| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Menu
|
+-- UnrealShare.UnrealMenu
|
+-- UnrealShare.UnrealLongMenu
|
+-- UnrealShare.UnrealGameMenu
|
+-- UnrealShare.UnrealNewGameMenu
| Variables Summary | |
|---|---|
| string | StartMap |
| Functions Summary | ||
|---|---|---|
![]() | Destroyed ())) | |
![]() | DrawMenu (canvas Canvas)) | |
![]() | PostBeginPlay ())) | |
![]() | bool | ProcessSelection ())) |
![]() | SaveConfigs () | |
| Inherited Functions from UnrealShare.UnrealGameMenu |
|---|
| DrawMenu, ProcessSelection, SaveConfigs |
| Inherited Functions from UnrealShare.UnrealLongMenu |
|---|
| DrawBackGround, DrawHelpPanel, DrawMenu |
| Variables Detail |
|---|
| Functions Detail |
|---|
Destroyed Source code
DrawMenu Source code
PostBeginPlay Source code
ProcessSelection Source code
SaveConfigs Source code| Defaultproperties |
|---|
defaultproperties
{
MenuLength=4
HelpMessage(1)="Tourist mode."
HelpMessage(2)="Ready for some action!"
HelpMessage(3)="Not for the faint of heart."
HelpMessage(4)="Death wish."
MenuList(1)="EASY"
MenuList(2)="MEDIUM"
MenuList(3)="HARD"
MenuList(4)="UNREAL"
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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