| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Menu
|
+-- UnrealShare.UnrealMenu
|
+-- UnrealShare.UnrealLongMenu
|
+-- UnrealShare.UnrealGameOptionsMenu
|
+-- UnrealShare.UnrealDMGameOptionsMenu
|
+-- UnrealShare.UnrealTeamGameOptionsMenu
| Variables Summary |
|---|
| Inherited Variables from UnrealShare.UnrealDMGameOptionsMenu |
|---|
| GameStyle[3] |
| Inherited Variables from UnrealShare.UnrealGameOptionsMenu |
|---|
| AdvancedHelp, AdvancedString, bCanModifyGore, GameClass, GameType |
| Functions Summary | ||
|---|---|---|
![]() | DrawOptions (canvas Canvas, int StartX, int StartY, int Spacing)) | |
![]() | DrawValues (canvas Canvas, int StartX, int StartY, int Spacing)) | |
![]() | bool | ProcessLeft ())) |
![]() | bool | ProcessRight ())) |
| Inherited Functions from UnrealShare.UnrealDMGameOptionsMenu |
|---|
| DrawOptions, DrawValues, ProcessLeft, ProcessNo, ProcessRight, ProcessSelection, ProcessYes |
| Inherited Functions from UnrealShare.UnrealGameOptionsMenu |
|---|
| Destroyed, DrawMenu, DrawOptions, DrawValues, MenuProcessInput, PostBeginPlay, ProcessLeft, ProcessRight, ProcessSelection, SaveConfigs |
| Functions Detail |
|---|
DrawOptions Source code
DrawValues Source code
ProcessLeft Source code
ProcessRight Source code| Defaultproperties |
|---|
defaultproperties
{
GameClass=Class'UnrealShare.TeamGame'
MenuLength=10
HelpMessage(10)="Percentage of damage taken when hit by friendly fire. Note that you always take full damage from your own weapons."
MenuList(10)="Friendly Fire Scale"
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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