And so the exams have come to an end. This means that everything can return to normal - or even more active than normal, since it’s summer - and so I can get back to working on my projects. Of course, the priority goes to Unreal II weapons, which are almost ready for a release save for one annoying bug. But that’s not all, of course.

I will continue to record my Might and Magic playthrough. Choosing which project to work on, however, is rather difficult, given that I have so many options now.  For instance, I could continue working on Arcomage, but it will take a whole lot of time to do all of those changes that I have planned for it, and test it in the process. High in my ToDo list is Project LegacyPort, which is also known as UT2003-style, but which will also have integrated UC2 weapons soon. All of those are only programming, however, and things such as WoT map conversion should get a higher priority as I get bored from programming. And, of course, I need to keep this site updated as well - which means doing things like putting screenshots into project description pages and posting new articles (plenty of which I have already planned to do or that await my review before publishing). So I hope you have plenty of things to look forward to!