| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Material
|
+-- Engine.RenderedMaterial
|
+-- Engine.BitmapMaterial
|
+-- Engine.Texture
|
+-- Engine.TextureArray
| Variables Summary | |
|---|---|
| int | M |
| int | N |
| TextureArray | |
| bool | bRebuild |
| array<Texture> | SourceTextures |
| Inherited Variables from Engine.BitmapMaterial |
|---|
| Format, UBits, UClamp, UClampMode, USize, VBits, VClamp, VClampMode, VSize |
| Enumerations Summary |
|---|
| Inherited Enumerations from Engine.Texture |
|---|
| EEnvMapTransformType, ELODSet |
| Inherited Enumerations from Engine.BitmapMaterial |
|---|
| ETexClampMode, ETextureFormat |
| Variables Detail |
|---|
| Defaultproperties |
|---|
defaultproperties
{
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||