| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Legend.LegendObjectComponent
|
+-- Legend.Collection
|
+-- Legend.Path
| Functions Summary | ||
|---|---|---|
![]() | bool | BuildPath (Pawn BuildFor) |
![]() | GetAnchorActors (out Actor SourceActor, out Actor DestinationActor) | |
![]() | GetAnchorLocations (out vector SourceLocation, out vector DestinationLocation) | |
![]() | bool | GetItemAt (out Object Item, int ItemIndex) |
![]() | bool | GetItemCount (out int ItemCount) |
![]() | Invalidate () | |
![]() | bool | IsValid () |
![]() | bool | SetAnchorActors (Actor SourceActor, Actor DestinationActor) |
![]() | bool | SetAnchorLocations (vector SourceLocation, vector DestinationLocation) |
| Inherited Functions from Legend.Collection |
|---|
| DebugLog, GetItemAt, GetItemCount |
| Functions Detail |
|---|
BuildPath Source code
GetAnchorActors Source code
GetAnchorLocations Source code
GetItemAt Source code
GetItemCount Source code
Invalidate Source code
IsValid Source code
SetAnchorActors Source code
SetAnchorLocations Source code| Defaultproperties |
|---|
defaultproperties
{
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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