| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- ParticleSystems.ParticleSprayer
| Constants Summary |
|---|
| Inherited Contants from Core.Object |
|---|
| DegreesToRadians, DegreesToRotationUnits, MaxFlt, MaxInt, MAXSEED, NoLabel, NoState, Pi, RadiansToDegrees, RF_NotifyStateChange, RotationUnitsToDegrees |
| Variables Summary | |
|---|---|
| float | CumulativeFreqs[16] |
| float | DecalTimer |
| Actor | FollowActor |
| vector | FollowOffset |
| float | Frequencies[16] |
| float | InternalTimer |
| vector | RelativeOffset |
| rotator | RelativeRotation |
| Decals | |
| float | DecalMaxLifeSpan |
| float | DecalMinLifeSpan |
| float | DecalPercent |
| class<Decal> | DecalType |
| Display | |
| float | MaxAnimRate |
| float | MinAnimRate |
| ParticleSprayer | |
| bool | bDisableTick |
| bool | bGrouped |
| bool | bInitiallyOn |
| bool | bInterpolate |
| bool | bIsWindResistant |
| bool | bLinearFrequenciesChanged |
| bool | bLOSClip |
| bool | bOn |
| bool | bRotationGrouped |
| vector | Gravity |
| AdditionalData | MeshData[16] |
| float | MinVolume |
| byte | NumTemplates |
| EDistribution | ParticleDistribution |
| Texture | Particles[16] |
| float | PrimeCount |
| vector | RotationPoint |
| float | Spread |
| STRUCT_Particle | Templates[16] |
| float | TimerDuration |
| float | Volume |
| float | VolumeScalePct |
| Inherited Variables from Core.Object |
|---|
| Class, Name, ObjectFlags, ObjectInternal[6], Outer |
| Enumerations Summary | ||
|---|---|---|
| EDistribution DIST_Random, DIST_Linear | ||
| Inherited Enumerations from Engine.Actor |
|---|
| EDoubleClickDir, EDrawType, EFilterState, EForceType, ELightEffect, ELightType, EMeshNodeRelType, EMusicTransition, ENetRole, EPhysics, ERenderStyle, ESoundOcclusion, ESoundSlot, ETacticalMoveType, ETravelType |
| Inherited Enumerations from Core.Object |
|---|
| EAlignment, ECamOrientation, ESheerAxis |
| Structures Summary | ||
|---|---|---|
| AdditionalData MaxInitialRotation, MinInitialRotation, MaxRotationRate, MinRotationRate | ||
| STRUCT_Particle LifeSpan, Weight, MaxInitialVelocity, MinInitialVelocity, MaxDrawScale, MinDrawScale, MaxScaleGlow, MinScaleGlow, GrowPhase, MaxGrowRate, MinGrowRate, FadePhase, MaxFadeRate, MinFadeRate | ||
| Inherited Structures from Engine.Actor |
|---|
| ActorList, ActorRenderDataPtr, ActorType, AnimRep, AnimStruct, BatchReference, CheckResult, Face, LightRenderDataPtr, PointRegion, ProjectorRenderInfoPtr, StaticMeshProjectorRenderInfoPtr, TCollision |
| Inherited Structures from Core.Object |
|---|
| Alignment, BoundingVolume, Box, Color, ComponentHandle, Coords, Dimension, Guid, Matrix, NotifyInfo, ParticleHandle, Plane, Point, Range, RangeVector, Rectangle, Rotator, Scale, Vector |
| Functions Summary | ||
|---|---|---|
![]() | byte | GetDefaultParticleFadePhase (int Index) |
![]() | byte | GetDefaultParticleGrowPhase (int Index) |
![]() | float | GetDefaultParticleLifeSpan (int Index) |
![]() | float | GetDefaultParticleMaxDrawScale (int Index) |
![]() | float | GetDefaultParticleMaxFadeRate (int Index) |
![]() | float | GetDefaultParticleMaxGrowRate (int Index) |
![]() | float | GetDefaultParticleMaxInitialVelocity (int Index) |
![]() | float | GetDefaultParticleMaxScaleGlow (int Index) |
![]() | float | GetDefaultParticleMinDrawScale (int Index) |
![]() | float | GetDefaultParticleMinFadeRate (int Index) |
![]() | float | GetDefaultParticleMinGrowRate (int Index) |
![]() | float | GetDefaultParticleMinInitialVelocity (int Index) |
![]() | float | GetDefaultParticleMinScaleGlow (int Index) |
![]() | float | GetDefaultParticleWeight (int Index) |
![]() | byte | GetParticleFadePhase (int Index) |
![]() | byte | GetParticleGrowPhase (int Index) |
![]() | float | GetParticleLifeSpan (int Index) |
![]() | float | GetParticleMaxDrawScale (int Index) |
![]() | float | GetParticleMaxFadeRate (int Index) |
![]() | float | GetParticleMaxGrowRate (int Index) |
![]() | float | GetParticleMaxInitialVelocity (int Index) |
![]() | float | GetParticleMaxScaleGlow (int Index) |
![]() | float | GetParticleMinDrawScale (int Index) |
![]() | float | GetParticleMinFadeRate (int Index) |
![]() | float | GetParticleMinGrowRate (int Index) |
![]() | float | GetParticleMinInitialVelocity (int Index) |
![]() | float | GetParticleMinScaleGlow (int Index) |
![]() | float | GetParticleWeight (int Index) |
![]() | PreBeginPlay ())) | |
![]() | RotateParticles (rotator Delta, optional vector Origin) | |
![]() | SetFollowActor (Actor Other )) | |
![]() | SetParticleFadePhase (byte FadePhase, int Index) | |
![]() | SetParticleGrowPhase (byte GrowPhase, int Index) | |
![]() | SetParticleLifeSpan (float LifeSpan, int Index) | |
![]() | SetParticleMaxDrawScale (float MaxDrawScale, int Index) | |
![]() | SetParticleMaxFadeRate (float MaxFadeRate, int Index) | |
![]() | SetParticleMaxGrowRate (float MaxGrowRate, int Index) | |
![]() | SetParticleMaxInitialVelocity (float MaxInitialVelocity, int Index) | |
![]() | SetParticleMaxScaleGlow (float MaxScaleGlow, int Index) | |
![]() | SetParticleMinDrawScale (float MinDrawScale, int Index) | |
![]() | SetParticleMinFadeRate (float MinFadeRate, int Index) | |
![]() | SetParticleMinGrowRate (float MinGrowRate, int Index) | |
![]() | SetParticleMinInitialVelocity (float MinInitialVelocity, int Index) | |
![]() | SetParticleMinScaleGlow (float MinScaleGlow, int Index) | |
![]() | SetParticleWeight (float Weight, int Index) | |
![]() | ShiftParticles (vector Delta) | |
![]() | Tick (float DeltaTime )) | |
![]() | Trigger (Actor Other, Pawn EventInstigator, optional name EventName )) TriggerControl | |
![]() | Trigger (Actor Other, Pawn EventInstigator, optional name EventName )) TriggerTimed | |
![]() | Trigger (Actor Other, Pawn EventInstigator, optional name EventName )) TriggerToggle | |
![]() | UnTrigger (Actor Other, Pawn EventInstigator, optional name EventName )) TriggerControl | |
| States Summary |
|---|
| TriggerControl Source code |
|---|
|
simulated state TriggerControl |
| Trigger, UnTrigger |
| TriggerTimed Source code |
|---|
|
simulated state TriggerTimed |
| Trigger |
| TriggerToggle Source code |
|---|
|
simulated state TriggerToggle |
| Trigger |
| Variables Detail |
|---|
| Enumerations Detail |
|---|
| Structures Detail |
|---|
var(ParticleSprayer) rotator MaxInitialRotation;};
var(ParticleSprayer) rotator MaxRotationRate;
var(ParticleSprayer) rotator MinInitialRotation;
var(ParticleSprayer) rotator MinRotationRate;
var(ParticleSprayer) byte FadePhase;};
var(ParticleSprayer) byte GrowPhase;
var(ParticleSprayer) float LifeSpan;
var(ParticleSprayer) float MaxDrawScale;
var(ParticleSprayer) float MaxFadeRate;
var(ParticleSprayer) float MaxGrowRate;
var(ParticleSprayer) float MaxInitialVelocity;
var(ParticleSprayer) float MaxScaleGlow;
var(ParticleSprayer) float MinDrawScale;
var(ParticleSprayer) float MinFadeRate;
var(ParticleSprayer) float MinGrowRate;
var(ParticleSprayer) float MinInitialVelocity;
var(ParticleSprayer) float MinScaleGlow;
var(ParticleSprayer) float Weight;
| Functions Detail |
|---|
GetDefaultParticleFadePhase Source code
GetDefaultParticleGrowPhase Source code
GetDefaultParticleLifeSpan Source code
GetDefaultParticleMaxDrawScale Source code
GetDefaultParticleMaxFadeRate Source code
GetDefaultParticleMaxGrowRate Source code
GetDefaultParticleMaxInitialVelocity Source code
GetDefaultParticleMaxScaleGlow Source code
GetDefaultParticleMinDrawScale Source code
GetDefaultParticleMinFadeRate Source code
GetDefaultParticleMinGrowRate Source code
GetDefaultParticleMinInitialVelocity Source code
GetDefaultParticleMinScaleGlow Source code
GetDefaultParticleWeight Source code
GetParticleFadePhase Source code
GetParticleGrowPhase Source code
GetParticleLifeSpan Source code
GetParticleMaxDrawScale Source code
GetParticleMaxFadeRate Source code
GetParticleMaxGrowRate Source code
GetParticleMaxInitialVelocity Source code
GetParticleMaxScaleGlow Source code
GetParticleMinDrawScale Source code
GetParticleMinFadeRate Source code
GetParticleMinGrowRate Source code
GetParticleMinInitialVelocity Source code
GetParticleMinScaleGlow Source code
GetParticleWeight Source code
PreBeginPlay Source code
RotateParticles Source code
SetFollowActor Source code
SetParticleFadePhase Source code
SetParticleGrowPhase Source code
SetParticleLifeSpan Source code
SetParticleMaxDrawScale Source code
SetParticleMaxFadeRate Source code
SetParticleMaxGrowRate Source code
SetParticleMaxInitialVelocity Source code
SetParticleMaxScaleGlow Source code
SetParticleMinDrawScale Source code
SetParticleMinFadeRate Source code
SetParticleMinGrowRate Source code
SetParticleMinInitialVelocity Source code
SetParticleMinScaleGlow Source code
SetParticleWeight Source code
ShiftParticles Source code
Tick Source code
Trigger TriggerControl Source code
Trigger TriggerTimed Source code
Trigger TriggerToggle Source code
UnTrigger TriggerControl Source code| Defaultproperties |
|---|
defaultproperties
{
Spread=45.000000
Volume=10.000000
Templates(0)=(LifeSpan=1.000000,Weight=1.000000,MaxDrawScale=1.000000,MinDrawScale=1.000000,MaxScaleGlow=1.000000,MinScaleGlow=1.000000)
Templates(1)=(LifeSpan=1.000000,Weight=1.000000,MaxDrawScale=1.000000,MinDrawScale=1.000000,MaxScaleGlow=1.000000,MinScaleGlow=1.000000)
Templates(2)=(LifeSpan=1.000000,Weight=1.000000,MaxDrawScale=1.000000,MinDrawScale=1.000000,MaxScaleGlow=1.000000,MinScaleGlow=1.000000)
Templates(3)=(LifeSpan=1.000000,Weight=1.000000,MaxDrawScale=1.000000,MinDrawScale=1.000000,MaxScaleGlow=1.000000,MinScaleGlow=1.000000)
Templates(4)=(LifeSpan=1.000000,Weight=1.000000,MaxDrawScale=1.000000,MinDrawScale=1.000000,MaxScaleGlow=1.000000,MinScaleGlow=1.000000)
Templates(5)=(LifeSpan=1.000000,Weight=1.000000,MaxDrawScale=1.000000,MinDrawScale=1.000000,MaxScaleGlow=1.000000,MinScaleGlow=1.000000)
Templates(6)=(LifeSpan=1.000000,Weight=1.000000,MaxDrawScale=1.000000,MinDrawScale=1.000000,MaxScaleGlow=1.000000,MinScaleGlow=1.000000)
Templates(7)=(LifeSpan=1.000000,Weight=1.000000,MaxDrawScale=1.000000,MinDrawScale=1.000000,MaxScaleGlow=1.000000,MinScaleGlow=1.000000)
Templates(8)=(LifeSpan=1.000000,Weight=1.000000,MaxDrawScale=1.000000,MinDrawScale=1.000000,MaxScaleGlow=1.000000,MinScaleGlow=1.000000)
Templates(9)=(LifeSpan=1.000000,Weight=1.000000,MaxDrawScale=1.000000,MinDrawScale=1.000000,MaxScaleGlow=1.000000,MinScaleGlow=1.000000)
Templates(10)=(LifeSpan=1.000000,Weight=1.000000,MaxDrawScale=1.000000,MinDrawScale=1.000000,MaxScaleGlow=1.000000,MinScaleGlow=1.000000)
Templates(11)=(LifeSpan=1.000000,Weight=1.000000,MaxDrawScale=1.000000,MinDrawScale=1.000000,MaxScaleGlow=1.000000,MinScaleGlow=1.000000)
Templates(12)=(LifeSpan=1.000000,Weight=1.000000,MaxDrawScale=1.000000,MinDrawScale=1.000000,MaxScaleGlow=1.000000,MinScaleGlow=1.000000)
Templates(13)=(LifeSpan=1.000000,Weight=1.000000,MaxDrawScale=1.000000,MinDrawScale=1.000000,MaxScaleGlow=1.000000,MinScaleGlow=1.000000)
Templates(14)=(LifeSpan=1.000000,Weight=1.000000,MaxDrawScale=1.000000,MinDrawScale=1.000000,MaxScaleGlow=1.000000,MinScaleGlow=1.000000)
Templates(15)=(LifeSpan=1.000000,Weight=1.000000,MaxDrawScale=1.000000,MinDrawScale=1.000000,MaxScaleGlow=1.000000,MinScaleGlow=1.000000)
bLinearFrequenciesChanged=true
bInitiallyOn=true
VolumeScalePct=0.500000
DecalPercent=0.100000
bDisableTick=true
bStatic=true
RemoteRole=ROLE_None
Rotation=(Pitch=16384)
bSpecialRotationRep=true
Texture=Texture'ParticleSystems.Icons.S_ParticleSprayer'
VisibilityRadius=1600.000000
VisibilityHeight=1600.000000
Style=STY_Translucent
bGameRelevant=true
bDirectional=true
RenderIteratorClass=Class'ParticleSystems.ParticleSprayerRI'
UseReticleOnEvents(0)="UseReticleText"
UseReticleOnEvents(1)="UseReticleCorners"
UseReticleOnEvents(2)="UseReticleTopBars"
ProximityReticleOnEvents(0)="ProximityReticleCorners"
ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||