| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- U2.DamageFilter
|
+-- U2.DamageFilterThermal
| Constants Summary |
|---|
| Inherited Contants from U2.DamageFilter |
|---|
| MaxFilteredDamageTypes |
| Variables Summary |
|---|
| Inherited Variables from U2.DamageFilter |
|---|
| Filter[MaxFilteredDamageTypes] |
| Structures Summary |
|---|
| Inherited Structures from U2.DamageFilter |
|---|
| STRUCT_DamageFilter |
| Functions Summary |
|---|
| Inherited Functions from U2.DamageFilter |
|---|
| ApplyFilter |
| Defaultproperties |
|---|
defaultproperties
{
Filter(0)=(DamageType=Class'U2.DamageTypeThermal',MomentumMultiplier=0.500000)
UseReticleOnEvents(0)="UseReticleText"
UseReticleOnEvents(1)="UseReticleCorners"
UseReticleOnEvents(2)="UseReticleTopBars"
ProximityReticleOnEvents(0)="ProximityReticleCorners"
ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||