| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Inventory
|
+-- U2.U2Inventory
|
+-- U2.PowerUp
|
+-- U2.PowerStation
|
+-- U2.EnergyStation
| Variables Summary |
|---|
| Inherited Variables from U2.PowerUp |
|---|
| bIsStation, Description, EnergyUnits, HealthUnits, LastTransferTime, PowerUpOwner, TargetPowerSuit, TransferRate |
| Enumerations Summary |
|---|
| Inherited Enumerations from U2.PowerStation |
|---|
| EStationTypes |
| Functions Summary |
|---|
| Inherited Functions from U2.PowerStation |
|---|
| ActivateStation, CalcRecharge, CleanupCollisionProxy, ClearProperties, DeactivateStation, Destroyed, GetDescription, IsUsable, MakeStationEmpty, OnUnuse, OnUse, PreBeginPlay, SetStationActiveOff, SetStationInUse, StationError, StopStation, Tick, Touch, UnTouch |
| Inherited Functions from U2.PowerUp |
|---|
| ActivateStation, AddUnits, CalcPowerUp, CheckStopStation, DeactivateStation, GetDescription, GiveTo, IsUsable, MakeStationEmpty, OnUnuse, OnUse, PreBeginPlay, StopStation, Tick, TickPowerUp, TransferPowerUp, TransferProperties |
| Defaultproperties |
|---|
defaultproperties
{
StationStartUsingSound=Sound'U2A.Stations.EnergyStationActivate'
StationStopUsingSound=Sound'U2A.Stations.EnergyStationDeactivate'
StationInUseSound=Sound'U2A.Stations.EnergyStationAmbient'
StationErrorSound=Sound'U2A.Stations.EnergyStationError'
EnergyUnits=75
TransferRate=25
bIsStation=true
Description="Energy Station"
ItemName="Energy Station"
DrawType=DT_StaticMesh
StaticMesh=StaticMesh'343M.Assets.Stations'
DrawScale=0.700000
Skins(0)=Shader'343T.Assets.Energy_FX_04'
Skins(1)=Shader'343T.Assets.Stations_energy_spec_B'
CollisionRadius=80.000000
CollisionHeight=55.000000
UseReticleOnEvents(0)="UseReticleText"
UseReticleOnEvents(1)="UseReticleCorners"
UseReticleOnEvents(2)="UseReticleTopBars"
ProximityReticleOnEvents(0)="ProximityReticleCorners"
ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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