| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.ZoneInfo
|
+-- U2.GravityZoneInfo
| Variables Summary | |
|---|---|
| DefaultPhysicsVolume | DefaultPhysicsVolume |
| GravityZoneInfo | |
| vector | Gravity |
| vector | TriggeredGravity |
| Functions Summary | ||
|---|---|---|
![]() | ActorEntered (actor Other )) | |
![]() | PreBeginPlay ())) | |
![]() | Trigger (Actor Other, Pawn EventInstigator, optional name EventName )) | |
| Inherited Functions from Engine.ZoneInfo |
|---|
| ActorEntered, ActorLeaving, LinkToSkybox, PostBeginPlay, PreBeginPlay, ZoneActors |
| Variables Detail |
|---|
| Functions Detail |
|---|
ActorEntered Source code
PreBeginPlay Source code
Trigger Source code| Defaultproperties |
|---|
defaultproperties
{
TriggeredGravity=(Z=-1250.000000)
UseReticleOnEvents(0)="UseReticleText"
UseReticleOnEvents(1)="UseReticleCorners"
UseReticleOnEvents(2)="UseReticleTopBars"
ProximityReticleOnEvents(0)="ProximityReticleCorners"
ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}
|
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