| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Triggers
|
+-- Engine.Trigger
|
+-- U2.ScriptTrigger
| Variables Summary | |
|---|---|
| int | CurrentScript |
| ScriptTrigger | |
| array<TScriptInfo> | ScriptList |
| string | TargetClassString |
| name | TargetName |
| ETargetType | TargetType |
| Inherited Variables from Engine.Triggers |
|---|
| bTriggerNPCs, TriggerClass |
| Enumerations Summary | ||
|---|---|---|
| ETargetType TT_TargetInstigator, TT_TargetNearest, TT_TargetTagged, | ||
| Inherited Enumerations from Engine.Trigger |
|---|
| ETriggerType |
| Structures Summary | ||
|---|---|---|
| TScriptInfo CommandFileName, CommandStartLabel | ||
| Functions Summary | ||
|---|---|---|
![]() | bool | IsUsable (Actor Other )) |
![]() | TriggerActors (Actor TriggerSrc, class<Actor> TriggerClass, Actor Other, Pawn Instigator, name TriggerEvent, bool bTriggerNPCs )) | |
| Inherited Functions from Engine.Trigger |
|---|
| CheckTouchList, Destroyed, FindTriggerActor, GetDescription, GetInitiallyActive, IsRelevant, IsUsable, OnUnuse, OnUse, PostBeginPlay, Reset, ReTriggerDelayTimer, SetInitiallyActive, SpecialHandling, TakeDamage, Timer, Touch, Trigger, UnTouch |
| Inherited Functions from Engine.Triggers |
|---|
| DispatchTrigger, DispatchUnTrigger, TriggerActors, TriggerNPCs, UnTriggerActors |
| Variables Detail |
|---|
| Enumerations Detail |
|---|
| Structures Detail |
|---|
var(ScriptTrigger) string CommandFileName;};
var(ScriptTrigger) string CommandStartLabel;
| Functions Detail |
|---|
IsUsable Source code
TriggerActors Source code| Defaultproperties |
|---|
defaultproperties
{
TargetClassString="U2.U2NPCController"
UseReticleOnEvents(0)="UseReticleText"
UseReticleOnEvents(1)="UseReticleCorners"
UseReticleOnEvents(2)="UseReticleTopBars"
ProximityReticleOnEvents(0)="ProximityReticleCorners"
ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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