| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Decoration
|
+-- U2.U2Decoration
|
+-- U2_M07.U2M7
|
+-- U2_M07.shlight01
| Variables Summary |
|---|
| Functions Summary |
|---|
| Inherited Functions from U2.U2Decoration |
|---|
| BaseChange, Bump, HitWall, InitFor, Landed, PostEditChange, PreBeginPlay, SetupBounce, TakeDamage, Timer, Touch |
| Defaultproperties |
|---|
defaultproperties
{
DrawType=DT_StaticMesh
StaticMesh=StaticMesh'VertexM.Decorations.Xmesh'
bNoStaticMeshCollide=true
UseReticleOnEvents(0)="UseReticleText"
UseReticleOnEvents(1)="UseReticleCorners"
UseReticleOnEvents(2)="UseReticleTopBars"
ProximityReticleOnEvents(0)="ProximityReticleCorners"
ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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