| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pawn
|
+-- Engine.LicenseePawn
|
+-- U2.U2Pawn
|
+-- U2AI.U2PawnBase
|
+-- U2Pawns.U2PawnAtlantis
|
+-- U2Pawns.CutscenePlayer
|
+-- U2Pawns.CutscenePlayerAtlantis
| Defaultproperties |
|---|
defaultproperties
{
GroundSpeed=300.000000
CrouchHeight=25.000000
CrouchRadius=17.000000
DrawScale=0.930000
Skins(0)=Shader'MattT.CharacterMaterials.PlayerLimbs_DefaultFinal'
Skins(1)=Shader'MattT.CharacterMaterials.PlayerTorso_DefaultFinal'
Skins(2)=Shader'MattT.CharacterMaterials.PlayerTorso_DefaultFinal'
CollisionHeight=70.000000
UseReticleOnEvents(0)="UseReticleText"
UseReticleOnEvents(1)="UseReticleCorners"
UseReticleOnEvents(2)="UseReticleSideBars"
ProximityReticleOnEvents(0)="ProximityReticleCorners"
ProximityReticleOnEvents(1)="ProximityReticleSideBars"
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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