| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pawn
|
+-- Engine.LicenseePawn
|
+-- U2.U2Pawn
|
+-- U2AI.U2PawnBase
|
+-- U2Pawns.U2PawnAtlantis
|
+-- U2Pawns.Isaak
|
+-- U2Pawns.IsaakAtlantis
| Constants Summary |
|---|
| Inherited Contants from U2Pawns.Isaak |
|---|
| CoughHeavyMax, CoughLightMax, CoughMediumMax, KeyclickSounds, TypeLongSounds |
| Variables Summary |
|---|
| Inherited Variables from U2Pawns.Isaak |
|---|
| HeavyCoughs[CoughHeavyMax], i, Keyclicks[KeyclickSounds], LightCoughs[CoughLightMax], MediumCoughs[CoughMediumMax], TypeLong[TypeLongSounds] |
| Functions Summary |
|---|
| Defaultproperties |
|---|
defaultproperties
{
CrouchHeight=25.000000
CrouchRadius=17.000000
DrawScale=1.050000
PrePivot=(Z=7.000000)
Skins(0)=Shader'MattT.CharacterMaterials.IsaakUpper_DefaultFinal'
Skins(1)=Shader'MattT.CharacterMaterials.IsaakUpper_DefaultFinal'
Skins(2)=FinalBlend'MattT.CharacterMaterials.IsaakUpper_DefaultFinalBlend'
Skins(3)=Shader'MattT.CharacterMaterials.IsaakUpper_DefaultFinal'
Skins(4)=Shader'MattT.CharacterMaterials.IsaakLower_DefaultFinal'
Skins(5)=Shader'MattT.CharacterMaterials.IsaakLower_DefaultFinal'
CollisionHeight=70.000000
UseReticleOnEvents(0)="UseReticleText"
UseReticleOnEvents(1)="UseReticleCorners"
UseReticleOnEvents(2)="UseReticleSideBars"
ProximityReticleOnEvents(0)="ProximityReticleCorners"
ProximityReticleOnEvents(1)="ProximityReticleSideBars"
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||