| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pawn
|
+-- Engine.LicenseePawn
|
+-- U2.U2Pawn
|
+-- U2AI.U2PawnBase
|
+-- U2Pawns.U2PawnAtlantis
|
+-- U2Pawns.SectorCommander
| Variables Summary |
|---|
| Functions Summary |
|---|
| Inherited Functions from U2AI.U2PawnBase |
|---|
| LandedOnTexture, PlayMovementSound, PostBeginPlay, PreBeginPlay, SetWanderParameters |
| Defaultproperties |
|---|
defaultproperties
{
VoicePackage="U2Male20Voice"
GibSetClass=Class'U2Pawns.GibSetHumanFlesh'
BaseEyeHeight=75.000000
EyeHeight=75.000000
Mesh=LegendMesh'GlmCharactersG.SectorCommander'
CollisionRadius=17.000000
CollisionHeight=52.500000
RotationRate=(Yaw=50000)
UseReticleOnEvents(0)="UseReticleText"
UseReticleOnEvents(1)="UseReticleCorners"
UseReticleOnEvents(2)="UseReticleSideBars"
ProximityReticleOnEvents(0)="ProximityReticleCorners"
ProximityReticleOnEvents(1)="ProximityReticleSideBars"
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||