| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Effects
|
+-- U2Weapons.RL_Explosion
|
+-- U2Weapons.RL_ExplosionAlt
| Variables Summary |
|---|
| Inherited Variables from U2Weapons.RL_Explosion |
|---|
| ParticleEffect, WaterParticleEffect |
| Inherited Variables from Engine.Effects |
|---|
| EffectSound1 |
| Functions Summary |
|---|
| Inherited Functions from U2Weapons.RL_Explosion |
|---|
| PostBeginPlay, Tick |
| Defaultproperties |
|---|
defaultproperties
{
ParticleEffect=ParticleSalamander'RocketEffects.ParticleSalamander4'
WaterParticleEffect=ParticleSalamander'water_fx.ParticleSalamander4'
UseReticleOnEvents(0)="UseReticleText"
UseReticleOnEvents(1)="UseReticleCorners"
UseReticleOnEvents(2)="UseReticleTopBars"
ProximityReticleOnEvents(0)="ProximityReticleCorners"
ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||