| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- ParticleSystems.ParticleGenerator
|
+-- ParticleSystems.ParticleBlower
|
+-- U2Weapons.SC_Sucker
| Constants Summary |
|---|
| Inherited Contants from ParticleSystems.ParticleGenerator |
|---|
| PARTICLEVERSION_AffectingForces, PARTICLEVERSION_AutoLit, PARTICLEVERSION_Current, PARTICLEVERSION_NumParticlesFix |
| Variables Summary |
|---|
| Inherited Variables from ParticleSystems.ParticleBlower |
|---|
| AccelMax, AccelMin, Blower, DestroyRadius, MaxSpeed, RadiusMax, RadiusMin, Spread |
| Enumerations Summary |
|---|
| Inherited Enumerations from ParticleSystems.ParticleGenerator |
|---|
| Ramp, Select |
| Functions Summary |
|---|
| Inherited Functions from ParticleSystems.ParticleBlower |
|---|
| DefineDependants, Destroyed, PreBeginPlay |
| Defaultproperties |
|---|
defaultproperties
{
Spread=180.000000
MaxSpeed=900.000000
DestroyRadius=32.000000
RadiusMax=512.000000
AccelMax=600.000000
AccelMin=-6000.000000
DefaultForces(0)=Class'ParticleSystems.DecayForce'
DefaultForces(1)=Class'ParticleSystems.LocatorForce'
UseReticleOnEvents(0)="UseReticleText"
UseReticleOnEvents(1)="UseReticleCorners"
UseReticleOnEvents(2)="UseReticleTopBars"
ProximityReticleOnEvents(0)="ProximityReticleCorners"
ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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