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Engine.LevelDesc


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//NEW: ARL

class LevelDesc extends Object
	native;

var() string MapName;
var() string Description;
var() string Objectives;

// Fix ARL: Update this data whever map is saved (not in editor).
var string SaveDate;
var string Health;
var string Shields;
var string Weapons;
var string Artifacts;
var string Complete;
var string ElapsedTime;
var string Secrets;

var texture ScreenShot;

defaultproperties
{
}

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Class file time: sk 3-1-2016 10:38:40.000 - Creation time: sk 3-1-2016 10:48:40.247 - Created with UnCodeX