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//NEW: ARL class LevelDesc extends Object native; var() string MapName; var() string Description; var() string Objectives; // Fix ARL: Update this data whever map is saved (not in editor). var string SaveDate; var string Health; var string Shields; var string Weapons; var string Artifacts; var string Complete; var string ElapsedTime; var string Secrets; var texture ScreenShot; defaultproperties { } |
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