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//NEW(arl): SubActionParticleTrigger //============================================================================= // SubActionParticleTrigger: // // Triggers a particle attached to the SceneManager's AffectedActor. //============================================================================= class SubActionParticleTrigger extends MatSubAction native; var(ParticleTrigger) string Name; // Name of the attachment to trigger. defaultproperties { Icon=Texture'Engine.SubActionParticleTrigger' Desc="ParticleTrigger" } |
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