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Fire.FluidTexture


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//=============================================================================
// FluidTexture: Simple phongish water surface.
// This is a built-in Unreal class and it shouldn't be modified.
//=============================================================================

class FluidTexture extends WaterTexture
	native
	noexport;

defaultproperties
{
}

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Class file time: sk 3-1-2016 10:38:40.000 - Creation time: sk 3-1-2016 10:48:38.874 - Created with UnCodeX