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Legend.BlockMonsters


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//=============================================================================
// BlockMonsters prevents monsters from passing, but allows players and projectiles to cross.
//=============================================================================
class BlockMonsters extends Keypoint;

defaultproperties
{
	bCollideActors=true
	bBlockActors=true
     UseReticleOnEvents(0)="UseReticleText"
     UseReticleOnEvents(1)="UseReticleCorners"
     UseReticleOnEvents(2)="UseReticleTopBars"
     ProximityReticleOnEvents(0)="ProximityReticleCorners"
     ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}

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Class file time: sk 3-1-2016 10:38:42.000 - Creation time: sk 3-1-2016 10:48:37.599 - Created with UnCodeX