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//============================================================================= // MoveTextureHelperGeneric.uc // $Author: Mfox $ // $Date: 4/24/02 6:41p $ // $Revision: 1 $ //============================================================================= class MoveTextureHelperGeneric extends TextureHelperGeneric config(TextureSounds) abstract; //----------------------------------------------------------------------------- defaultproperties { TextureEffects(0)=(TextureType=TT_Deck,SoundStr="U2A.Movement.WoodL",Volume=1.000000,Pitch=1.000000) TextureEffects(1)=(TextureType=TT_Deck,SoundStr="U2A.Movement.WoodL2",Volume=1.000000,Pitch=1.000000) TextureEffects(2)=(TextureType=TT_Deck,SoundStr="U2A.Movement.WoodR",Volume=1.000000,Pitch=1.000000) TextureEffects(3)=(TextureType=TT_Deck,SoundStr="U2A.Movement.WoodR2",Volume=1.000000,Pitch=1.000000) TextureEffects(4)=(TextureType=TT_Dirt,SoundStr="U2A.Movement.DirtL",Volume=1.000000,Pitch=1.000000) TextureEffects(5)=(TextureType=TT_Dirt,SoundStr="U2A.Movement.DirtL2",Volume=1.000000,Pitch=1.000000) TextureEffects(6)=(TextureType=TT_Dirt,SoundStr="U2A.Movement.DirtR",Volume=1.000000,Pitch=1.000000) TextureEffects(7)=(TextureType=TT_Dirt,SoundStr="U2A.Movement.DirtR2",Volume=1.000000,Pitch=1.000000) TextureEffects(8)=(TextureType=TT_Grass,SoundStr="U2A.Movement.GrassL",Volume=1.000000,Pitch=1.000000) TextureEffects(9)=(TextureType=TT_Grass,SoundStr="U2A.Movement.GrassL2",Volume=1.000000,Pitch=1.000000) TextureEffects(10)=(TextureType=TT_Grass,SoundStr="U2A.Movement.GrassR",Volume=1.000000,Pitch=1.000000) TextureEffects(11)=(TextureType=TT_Grass,SoundStr="U2A.Movement.GrassR2",Volume=1.000000,Pitch=1.000000) TextureEffects(12)=(TextureType=TT_Gravel,SoundStr="U2A.Movement.GravelL",Volume=1.000000,Pitch=1.000000) TextureEffects(13)=(TextureType=TT_Gravel,SoundStr="U2A.Movement.GravelL2",Volume=1.000000,Pitch=1.000000) TextureEffects(14)=(TextureType=TT_Gravel,SoundStr="U2A.Movement.GravelR",Volume=1.000000,Pitch=1.000000) TextureEffects(15)=(TextureType=TT_Gravel,SoundStr="U2A.Movement.GravelR2",Volume=1.000000,Pitch=1.000000) TextureEffects(16)=(TextureType=TT_Leaves,SoundStr="U2A.Movement.LeavesL",Volume=1.000000,Pitch=1.000000) TextureEffects(17)=(TextureType=TT_Leaves,SoundStr="U2A.Movement.LeavesL2",Volume=1.000000,Pitch=1.000000) TextureEffects(18)=(TextureType=TT_Leaves,SoundStr="U2A.Movement.LeavesR",Volume=1.000000,Pitch=1.000000) TextureEffects(19)=(TextureType=TT_Leaves,SoundStr="U2A.Movement.LeavesR2",Volume=1.000000,Pitch=1.000000) TextureEffects(20)=(TextureType=TT_Marble,SoundStr="U2A.Movement.StoneL",Volume=1.000000,Pitch=0.800000) TextureEffects(21)=(TextureType=TT_Marble,SoundStr="U2A.Movement.StoneL2",Volume=1.000000,Pitch=0.800000) TextureEffects(22)=(TextureType=TT_Marble,SoundStr="U2A.Movement.StoneR",Volume=1.000000,Pitch=0.800000) TextureEffects(23)=(TextureType=TT_Marble,SoundStr="U2A.Movement.StoneR2",Volume=1.000000,Pitch=0.800000) TextureEffects(24)=(TextureType=TT_Metal,SoundStr="U2A.Movement.MetalL",Volume=1.000000,Pitch=1.000000) TextureEffects(25)=(TextureType=TT_Metal,SoundStr="U2A.Movement.MetalR",Volume=1.000000,Pitch=1.000000) TextureEffects(26)=(TextureType=TT_Metal,SoundStr="U2A.Movement.MetalL2",Volume=1.000000,Pitch=1.000000) TextureEffects(27)=(TextureType=TT_Metal,SoundStr="U2A.Movement.MetalR2",Volume=1.000000,Pitch=1.000000) TextureEffects(28)=(TextureType=TT_Mud,SoundStr="U2A.Movement.AlienWetL",Volume=1.000000,Pitch=1.000000) TextureEffects(29)=(TextureType=TT_Mud,SoundStr="U2A.Movement.AlienWetL2",Volume=1.000000,Pitch=1.000000) TextureEffects(30)=(TextureType=TT_Mud,SoundStr="U2A.Movement.AlienWetR",Volume=1.000000,Pitch=1.000000) TextureEffects(31)=(TextureType=TT_Mud,SoundStr="U2A.Movement.AlienWetR2",Volume=1.000000,Pitch=1.000000) TextureEffects(32)=(TextureType=TT_Puddle,SoundStr="U2A.Movement.PuddleL",Volume=1.000000,Pitch=1.000000) TextureEffects(33)=(TextureType=TT_Puddle,SoundStr="U2A.Movement.PuddleL2",Volume=1.000000,Pitch=1.000000) TextureEffects(34)=(TextureType=TT_Puddle,SoundStr="U2A.Movement.PuddleR",Volume=1.000000,Pitch=1.000000) TextureEffects(35)=(TextureType=TT_Puddle,SoundStr="U2A.Movement.PuddleR2",Volume=1.000000,Pitch=1.000000) TextureEffects(36)=(TextureType=TT_Rug,SoundStr="U2A.Movement.RugL2",Volume=1.000000,Pitch=1.000000) TextureEffects(37)=(TextureType=TT_Rug,SoundStr="U2A.Movement.RugR2",Volume=1.000000,Pitch=1.000000) TextureEffects(38)=(TextureType=TT_Stone,SoundStr="U2A.Movement.StoneL",Volume=1.000000,Pitch=1.000000) TextureEffects(39)=(TextureType=TT_Stone,SoundStr="U2A.Movement.StoneL2",Volume=1.000000,Pitch=1.000000) TextureEffects(40)=(TextureType=TT_Stone,SoundStr="U2A.Movement.StoneR",Volume=1.000000,Pitch=1.000000) TextureEffects(41)=(TextureType=TT_Stone,SoundStr="U2A.Movement.StoneR2",Volume=1.000000,Pitch=1.000000) TextureEffects(42)=(TextureType=TT_Wood,SoundStr="U2A.Movement.WoodL",Volume=1.000000,Pitch=1.000000) TextureEffects(43)=(TextureType=TT_Wood,SoundStr="U2A.Movement.WoodL2",Volume=1.000000,Pitch=1.000000) TextureEffects(44)=(TextureType=TT_Wood,SoundStr="U2A.Movement.WoodR",Volume=1.000000,Pitch=1.000000) TextureEffects(45)=(TextureType=TT_Wood,SoundStr="U2A.Movement.WoodR2",Volume=1.000000,Pitch=1.000000) TextureEffects(46)=(TextureType=TT_Plastic,SoundStr="U2A.Movement.PlasticL",Volume=1.000000,Pitch=1.000000) TextureEffects(47)=(TextureType=TT_Plastic,SoundStr="U2A.Movement.PlasticR",Volume=1.000000,Pitch=1.000000) TextureEffects(48)=(TextureType=TT_Plastic,SoundStr="U2A.Movement.PlasticL2",Volume=1.000000,Pitch=1.000000) TextureEffects(49)=(TextureType=TT_Plastic,SoundStr="U2A.Movement.PlasticR2",Volume=1.000000,Pitch=1.000000) TextureEffects(50)=(TextureType=TT_Skin,SoundStr="U2A.Movement.SkinL",Volume=1.000000,Pitch=1.000000) TextureEffects(51)=(TextureType=TT_Skin,SoundStr="U2A.Movement.SkinR",Volume=1.000000,Pitch=1.000000) TextureEffects(52)=(TextureType=TT_Skin,SoundStr="U2A.Movement.SkinL2",Volume=1.000000,Pitch=1.000000) TextureEffects(53)=(TextureType=TT_Skin,SoundStr="U2A.Movement.SkinR2",Volume=1.000000,Pitch=1.000000) TextureEffects(54)=(TextureType=TT_AlienSoft,SoundStr="U2A.Movement.SkinL",Volume=1.000000,Pitch=1.000000) TextureEffects(55)=(TextureType=TT_AlienSoft,SoundStr="U2A.Movement.SkinR",Volume=1.000000,Pitch=1.000000) TextureEffects(56)=(TextureType=TT_AlienSoft,SoundStr="U2A.Movement.SkinL2",Volume=1.000000,Pitch=1.000000) TextureEffects(57)=(TextureType=TT_AlienSoft,SoundStr="U2A.Movement.SkinR2",Volume=1.000000,Pitch=1.000000) TextureEffects(58)=(TextureType=TT_AlienWet,SoundStr="U2A.Movement.AlienWetL",Volume=1.000000,Pitch=1.000000) TextureEffects(59)=(TextureType=TT_AlienWet,SoundStr="U2A.Movement.AlienWetL2",Volume=1.000000,Pitch=1.000000) TextureEffects(60)=(TextureType=TT_AlienWet,SoundStr="U2A.Movement.AlienWetR",Volume=1.000000,Pitch=1.000000) TextureEffects(61)=(TextureType=TT_AlienWet,SoundStr="U2A.Movement.AlienWetR2",Volume=1.000000,Pitch=1.000000) TextureEffects(62)=(TextureType=TT_Aluminum,SoundStr="U2A.Movement.MetalHollowL",Volume=1.000000,Pitch=1.000000) TextureEffects(63)=(TextureType=TT_Aluminum,SoundStr="U2A.Movement.MetalHollowL2",Volume=1.000000,Pitch=1.000000) TextureEffects(64)=(TextureType=TT_Aluminum,SoundStr="U2A.Movement.MetalHollowR",Volume=1.000000,Pitch=1.000000) TextureEffects(65)=(TextureType=TT_Aluminum,SoundStr="U2A.Movement.MetalHollowR2",Volume=1.000000,Pitch=1.000000) TextureEffects(66)=(TextureType=TT_Bone,SoundStr="U2A.Movement.SyntheticL",Volume=1.000000,Pitch=1.000000) TextureEffects(67)=(TextureType=TT_Bone,SoundStr="U2A.Movement.SyntheticR",Volume=1.000000,Pitch=1.000000) TextureEffects(68)=(TextureType=TT_Bone,SoundStr="U2A.Movement.SyntheticL2",Volume=1.000000,Pitch=1.000000) TextureEffects(69)=(TextureType=TT_Bone,SoundStr="U2A.Movement.SyntheticR2",Volume=1.000000,Pitch=1.000000) TextureEffects(70)=(TextureType=TT_Bouncy,SoundStr="U2A.Movement.SkinL",Volume=1.000000,Pitch=1.000000) TextureEffects(71)=(TextureType=TT_Bouncy,SoundStr="U2A.Movement.SkinR",Volume=1.000000,Pitch=1.000000) TextureEffects(72)=(TextureType=TT_Bouncy,SoundStr="U2A.Movement.SkinL2",Volume=1.000000,Pitch=1.000000) TextureEffects(73)=(TextureType=TT_Bouncy,SoundStr="U2A.Movement.SkinR2",Volume=1.000000,Pitch=1.000000) TextureEffects(74)=(TextureType=TT_Cloth,SoundStr="U2A.Movement.RugL2",Volume=1.000000,Pitch=1.000000) TextureEffects(75)=(TextureType=TT_Cloth,SoundStr="U2A.Movement.RugR2",Volume=1.000000,Pitch=1.000000) TextureEffects(76)=(TextureType=TT_Glass,SoundStr="U2A.Movement.GlassL",Volume=1.000000,Pitch=1.000000) TextureEffects(77)=(TextureType=TT_Glass,SoundStr="U2A.Movement.GlassR",Volume=1.000000,Pitch=1.000000) TextureEffects(78)=(TextureType=TT_Glass,SoundStr="U2A.Movement.GlassL2",Volume=1.000000,Pitch=1.000000) TextureEffects(79)=(TextureType=TT_Glass,SoundStr="U2A.Movement.GlassR2",Volume=1.000000,Pitch=1.000000) TextureEffects(80)=(TextureType=TT_Ice,SoundStr="U2A.Movement.SnowL",Volume=1.000000,Pitch=1.000000) TextureEffects(81)=(TextureType=TT_Ice,SoundStr="U2A.Movement.SnowR",Volume=1.000000,Pitch=1.000000) TextureEffects(82)=(TextureType=TT_Ice,SoundStr="U2A.Movement.SnowL2",Volume=1.000000,Pitch=1.000000) TextureEffects(83)=(TextureType=TT_Ice,SoundStr="U2A.Movement.SnowR2",Volume=1.000000,Pitch=1.000000) TextureEffects(84)=(TextureType=TT_Membrane,SoundStr="U2A.Movement.SkinL",Volume=1.000000,Pitch=1.000000) TextureEffects(85)=(TextureType=TT_Membrane,SoundStr="U2A.Movement.SkinR",Volume=1.000000,Pitch=1.000000) TextureEffects(86)=(TextureType=TT_Membrane,SoundStr="U2A.Movement.SkinL2",Volume=1.000000,Pitch=1.000000) TextureEffects(87)=(TextureType=TT_Membrane,SoundStr="U2A.Movement.SkinR2",Volume=1.000000,Pitch=1.000000) TextureEffects(88)=(TextureType=TT_MetalHollow,SoundStr="U2A.Movement.MetalHollowL",Volume=1.000000,Pitch=1.000000) TextureEffects(89)=(TextureType=TT_MetalHollow,SoundStr="U2A.Movement.MetalHollowL2",Volume=1.000000,Pitch=1.000000) TextureEffects(90)=(TextureType=TT_MetalHollow,SoundStr="U2A.Movement.MetalHollowR",Volume=1.000000,Pitch=1.000000) TextureEffects(91)=(TextureType=TT_MetalHollow,SoundStr="U2A.Movement.MetalHollowR2",Volume=1.000000,Pitch=1.000000) TextureEffects(92)=(TextureType=TT_PlasticHollow,SoundStr="U2A.Movement.PlasticL",Volume=1.000000,Pitch=1.000000) TextureEffects(93)=(TextureType=TT_PlasticHollow,SoundStr="U2A.Movement.PlasticR",Volume=1.000000,Pitch=1.000000) TextureEffects(94)=(TextureType=TT_PlasticHollow,SoundStr="U2A.Movement.PlasticL2",Volume=1.000000,Pitch=1.000000) TextureEffects(95)=(TextureType=TT_PlasticHollow,SoundStr="U2A.Movement.PlasticR2",Volume=1.000000,Pitch=1.000000) TextureEffects(96)=(TextureType=TT_Rubber,SoundStr="U2A.Movement.SkinL",Volume=1.000000,Pitch=1.000000) TextureEffects(97)=(TextureType=TT_Rubber,SoundStr="U2A.Movement.SkinR",Volume=1.000000,Pitch=1.000000) TextureEffects(98)=(TextureType=TT_Rubber,SoundStr="U2A.Movement.SkinL2",Volume=1.000000,Pitch=1.000000) TextureEffects(99)=(TextureType=TT_Rubber,SoundStr="U2A.Movement.SkinR2",Volume=1.000000,Pitch=1.000000) TextureEffects(100)=(TextureType=TT_SafetyGlass,SoundStr="U2A.Movement.GlassL",Volume=1.000000,Pitch=1.000000) TextureEffects(101)=(TextureType=TT_SafetyGlass,SoundStr="U2A.Movement.GlassR",Volume=1.000000,Pitch=1.000000) TextureEffects(102)=(TextureType=TT_SafetyGlass,SoundStr="U2A.Movement.GlassL2",Volume=1.000000,Pitch=1.000000) TextureEffects(103)=(TextureType=TT_SafetyGlass,SoundStr="U2A.Movement.GlassR2",Volume=1.000000,Pitch=1.000000) TextureEffects(104)=(TextureType=TT_Synthetics,SoundStr="U2A.Movement.SyntheticL",Volume=1.000000,Pitch=1.000000) TextureEffects(105)=(TextureType=TT_Synthetics,SoundStr="U2A.Movement.SyntheticR",Volume=1.000000,Pitch=1.000000) TextureEffects(106)=(TextureType=TT_Synthetics,SoundStr="U2A.Movement.SyntheticL2",Volume=1.000000,Pitch=1.000000) TextureEffects(107)=(TextureType=TT_Synthetics,SoundStr="U2A.Movement.SyntheticR2",Volume=1.000000,Pitch=1.000000) TextureEffects(108)=(TextureType=TT_SnowHard,SoundStr="U2A.Movement.SnowL",Volume=1.000000,Pitch=1.000000) TextureEffects(109)=(TextureType=TT_SnowHard,SoundStr="U2A.Movement.SnowR",Volume=1.000000,Pitch=1.000000) TextureEffects(110)=(TextureType=TT_SnowHard,SoundStr="U2A.Movement.SnowL2",Volume=1.000000,Pitch=1.000000) TextureEffects(111)=(TextureType=TT_SnowHard,SoundStr="U2A.Movement.SnowR2",Volume=1.000000,Pitch=1.000000) TextureEffects(112)=(TextureType=TT_SnowSoft,SoundStr="U2A.Movement.SnowL",Volume=1.000000,Pitch=1.000000) TextureEffects(113)=(TextureType=TT_SnowSoft,SoundStr="U2A.Movement.SnowR",Volume=1.000000,Pitch=1.000000) TextureEffects(114)=(TextureType=TT_SnowSoft,SoundStr="U2A.Movement.SnowL2",Volume=1.000000,Pitch=1.000000) TextureEffects(115)=(TextureType=TT_SnowSoft,SoundStr="U2A.Movement.SnowR2",Volume=1.000000,Pitch=1.000000) TextureEffects(116)=(TextureType=TT_Soil,SoundStr="U2A.Movement.DirtL",Volume=1.000000,Pitch=1.000000) TextureEffects(117)=(TextureType=TT_Soil,SoundStr="U2A.Movement.DirtL2",Volume=1.000000,Pitch=1.000000) TextureEffects(118)=(TextureType=TT_Soil,SoundStr="U2A.Movement.DirtR",Volume=1.000000,Pitch=1.000000) TextureEffects(119)=(TextureType=TT_Soil,SoundStr="U2A.Movement.DirtR2",Volume=1.000000,Pitch=1.000000) TextureEffects(120)=(TextureType=TT_Sticks,SoundStr="U2A.Movement.LeavesL",Volume=1.000000,Pitch=1.000000) TextureEffects(121)=(TextureType=TT_Sticks,SoundStr="U2A.Movement.LeavesL2",Volume=1.000000,Pitch=1.000000) TextureEffects(122)=(TextureType=TT_Sticks,SoundStr="U2A.Movement.LeavesR",Volume=1.000000,Pitch=1.000000) TextureEffects(123)=(TextureType=TT_Sticks,SoundStr="U2A.Movement.LeavesR2",Volume=1.000000,Pitch=1.000000) TextureEffects(124)=(TextureType=TT_Water,SoundStr="U2A.Movement.WaterL",Volume=1.000000,Pitch=1.000000) TextureEffects(125)=(TextureType=TT_Water,SoundStr="U2A.Movement.WaterR",Volume=1.000000,Pitch=1.000000) TextureEffects(126)=(TextureType=TT_Water,SoundStr="U2A.Movement.WaterL2",Volume=1.000000,Pitch=1.000000) TextureEffects(127)=(TextureType=TT_Water,SoundStr="U2A.Movement.WaterR2",Volume=1.000000,Pitch=1.000000) PitchVariancePercent=5.000000 } |
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