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U2.MoveTextureHelperGeneric


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//=============================================================================
// MoveTextureHelperGeneric.uc
// $Author: Mfox $
// $Date: 4/24/02 6:41p $
// $Revision: 1 $
//=============================================================================

class MoveTextureHelperGeneric extends TextureHelperGeneric
	config(TextureSounds)
	abstract;

//-----------------------------------------------------------------------------

defaultproperties
{
	TextureEffects(0)=(TextureType=TT_Deck,SoundStr="U2A.Movement.WoodL",Volume=1.000000,Pitch=1.000000)
	TextureEffects(1)=(TextureType=TT_Deck,SoundStr="U2A.Movement.WoodL2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(2)=(TextureType=TT_Deck,SoundStr="U2A.Movement.WoodR",Volume=1.000000,Pitch=1.000000)
	TextureEffects(3)=(TextureType=TT_Deck,SoundStr="U2A.Movement.WoodR2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(4)=(TextureType=TT_Dirt,SoundStr="U2A.Movement.DirtL",Volume=1.000000,Pitch=1.000000)
	TextureEffects(5)=(TextureType=TT_Dirt,SoundStr="U2A.Movement.DirtL2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(6)=(TextureType=TT_Dirt,SoundStr="U2A.Movement.DirtR",Volume=1.000000,Pitch=1.000000)
	TextureEffects(7)=(TextureType=TT_Dirt,SoundStr="U2A.Movement.DirtR2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(8)=(TextureType=TT_Grass,SoundStr="U2A.Movement.GrassL",Volume=1.000000,Pitch=1.000000)
	TextureEffects(9)=(TextureType=TT_Grass,SoundStr="U2A.Movement.GrassL2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(10)=(TextureType=TT_Grass,SoundStr="U2A.Movement.GrassR",Volume=1.000000,Pitch=1.000000)
	TextureEffects(11)=(TextureType=TT_Grass,SoundStr="U2A.Movement.GrassR2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(12)=(TextureType=TT_Gravel,SoundStr="U2A.Movement.GravelL",Volume=1.000000,Pitch=1.000000)
	TextureEffects(13)=(TextureType=TT_Gravel,SoundStr="U2A.Movement.GravelL2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(14)=(TextureType=TT_Gravel,SoundStr="U2A.Movement.GravelR",Volume=1.000000,Pitch=1.000000)
	TextureEffects(15)=(TextureType=TT_Gravel,SoundStr="U2A.Movement.GravelR2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(16)=(TextureType=TT_Leaves,SoundStr="U2A.Movement.LeavesL",Volume=1.000000,Pitch=1.000000)
	TextureEffects(17)=(TextureType=TT_Leaves,SoundStr="U2A.Movement.LeavesL2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(18)=(TextureType=TT_Leaves,SoundStr="U2A.Movement.LeavesR",Volume=1.000000,Pitch=1.000000)
	TextureEffects(19)=(TextureType=TT_Leaves,SoundStr="U2A.Movement.LeavesR2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(20)=(TextureType=TT_Marble,SoundStr="U2A.Movement.StoneL",Volume=1.000000,Pitch=0.800000)
	TextureEffects(21)=(TextureType=TT_Marble,SoundStr="U2A.Movement.StoneL2",Volume=1.000000,Pitch=0.800000)
	TextureEffects(22)=(TextureType=TT_Marble,SoundStr="U2A.Movement.StoneR",Volume=1.000000,Pitch=0.800000)
	TextureEffects(23)=(TextureType=TT_Marble,SoundStr="U2A.Movement.StoneR2",Volume=1.000000,Pitch=0.800000)
	TextureEffects(24)=(TextureType=TT_Metal,SoundStr="U2A.Movement.MetalL",Volume=1.000000,Pitch=1.000000)
	TextureEffects(25)=(TextureType=TT_Metal,SoundStr="U2A.Movement.MetalR",Volume=1.000000,Pitch=1.000000)
	TextureEffects(26)=(TextureType=TT_Metal,SoundStr="U2A.Movement.MetalL2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(27)=(TextureType=TT_Metal,SoundStr="U2A.Movement.MetalR2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(28)=(TextureType=TT_Mud,SoundStr="U2A.Movement.AlienWetL",Volume=1.000000,Pitch=1.000000)
	TextureEffects(29)=(TextureType=TT_Mud,SoundStr="U2A.Movement.AlienWetL2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(30)=(TextureType=TT_Mud,SoundStr="U2A.Movement.AlienWetR",Volume=1.000000,Pitch=1.000000)
	TextureEffects(31)=(TextureType=TT_Mud,SoundStr="U2A.Movement.AlienWetR2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(32)=(TextureType=TT_Puddle,SoundStr="U2A.Movement.PuddleL",Volume=1.000000,Pitch=1.000000)
	TextureEffects(33)=(TextureType=TT_Puddle,SoundStr="U2A.Movement.PuddleL2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(34)=(TextureType=TT_Puddle,SoundStr="U2A.Movement.PuddleR",Volume=1.000000,Pitch=1.000000)
	TextureEffects(35)=(TextureType=TT_Puddle,SoundStr="U2A.Movement.PuddleR2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(36)=(TextureType=TT_Rug,SoundStr="U2A.Movement.RugL2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(37)=(TextureType=TT_Rug,SoundStr="U2A.Movement.RugR2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(38)=(TextureType=TT_Stone,SoundStr="U2A.Movement.StoneL",Volume=1.000000,Pitch=1.000000)
	TextureEffects(39)=(TextureType=TT_Stone,SoundStr="U2A.Movement.StoneL2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(40)=(TextureType=TT_Stone,SoundStr="U2A.Movement.StoneR",Volume=1.000000,Pitch=1.000000)
	TextureEffects(41)=(TextureType=TT_Stone,SoundStr="U2A.Movement.StoneR2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(42)=(TextureType=TT_Wood,SoundStr="U2A.Movement.WoodL",Volume=1.000000,Pitch=1.000000)
	TextureEffects(43)=(TextureType=TT_Wood,SoundStr="U2A.Movement.WoodL2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(44)=(TextureType=TT_Wood,SoundStr="U2A.Movement.WoodR",Volume=1.000000,Pitch=1.000000)
	TextureEffects(45)=(TextureType=TT_Wood,SoundStr="U2A.Movement.WoodR2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(46)=(TextureType=TT_Plastic,SoundStr="U2A.Movement.PlasticL",Volume=1.000000,Pitch=1.000000)
	TextureEffects(47)=(TextureType=TT_Plastic,SoundStr="U2A.Movement.PlasticR",Volume=1.000000,Pitch=1.000000)
	TextureEffects(48)=(TextureType=TT_Plastic,SoundStr="U2A.Movement.PlasticL2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(49)=(TextureType=TT_Plastic,SoundStr="U2A.Movement.PlasticR2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(50)=(TextureType=TT_Skin,SoundStr="U2A.Movement.SkinL",Volume=1.000000,Pitch=1.000000)
	TextureEffects(51)=(TextureType=TT_Skin,SoundStr="U2A.Movement.SkinR",Volume=1.000000,Pitch=1.000000)
	TextureEffects(52)=(TextureType=TT_Skin,SoundStr="U2A.Movement.SkinL2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(53)=(TextureType=TT_Skin,SoundStr="U2A.Movement.SkinR2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(54)=(TextureType=TT_AlienSoft,SoundStr="U2A.Movement.SkinL",Volume=1.000000,Pitch=1.000000)
	TextureEffects(55)=(TextureType=TT_AlienSoft,SoundStr="U2A.Movement.SkinR",Volume=1.000000,Pitch=1.000000)
	TextureEffects(56)=(TextureType=TT_AlienSoft,SoundStr="U2A.Movement.SkinL2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(57)=(TextureType=TT_AlienSoft,SoundStr="U2A.Movement.SkinR2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(58)=(TextureType=TT_AlienWet,SoundStr="U2A.Movement.AlienWetL",Volume=1.000000,Pitch=1.000000)
	TextureEffects(59)=(TextureType=TT_AlienWet,SoundStr="U2A.Movement.AlienWetL2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(60)=(TextureType=TT_AlienWet,SoundStr="U2A.Movement.AlienWetR",Volume=1.000000,Pitch=1.000000)
	TextureEffects(61)=(TextureType=TT_AlienWet,SoundStr="U2A.Movement.AlienWetR2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(62)=(TextureType=TT_Aluminum,SoundStr="U2A.Movement.MetalHollowL",Volume=1.000000,Pitch=1.000000)
	TextureEffects(63)=(TextureType=TT_Aluminum,SoundStr="U2A.Movement.MetalHollowL2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(64)=(TextureType=TT_Aluminum,SoundStr="U2A.Movement.MetalHollowR",Volume=1.000000,Pitch=1.000000)
	TextureEffects(65)=(TextureType=TT_Aluminum,SoundStr="U2A.Movement.MetalHollowR2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(66)=(TextureType=TT_Bone,SoundStr="U2A.Movement.SyntheticL",Volume=1.000000,Pitch=1.000000)
	TextureEffects(67)=(TextureType=TT_Bone,SoundStr="U2A.Movement.SyntheticR",Volume=1.000000,Pitch=1.000000)
	TextureEffects(68)=(TextureType=TT_Bone,SoundStr="U2A.Movement.SyntheticL2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(69)=(TextureType=TT_Bone,SoundStr="U2A.Movement.SyntheticR2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(70)=(TextureType=TT_Bouncy,SoundStr="U2A.Movement.SkinL",Volume=1.000000,Pitch=1.000000)
	TextureEffects(71)=(TextureType=TT_Bouncy,SoundStr="U2A.Movement.SkinR",Volume=1.000000,Pitch=1.000000)
	TextureEffects(72)=(TextureType=TT_Bouncy,SoundStr="U2A.Movement.SkinL2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(73)=(TextureType=TT_Bouncy,SoundStr="U2A.Movement.SkinR2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(74)=(TextureType=TT_Cloth,SoundStr="U2A.Movement.RugL2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(75)=(TextureType=TT_Cloth,SoundStr="U2A.Movement.RugR2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(76)=(TextureType=TT_Glass,SoundStr="U2A.Movement.GlassL",Volume=1.000000,Pitch=1.000000)
	TextureEffects(77)=(TextureType=TT_Glass,SoundStr="U2A.Movement.GlassR",Volume=1.000000,Pitch=1.000000)
	TextureEffects(78)=(TextureType=TT_Glass,SoundStr="U2A.Movement.GlassL2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(79)=(TextureType=TT_Glass,SoundStr="U2A.Movement.GlassR2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(80)=(TextureType=TT_Ice,SoundStr="U2A.Movement.SnowL",Volume=1.000000,Pitch=1.000000)
	TextureEffects(81)=(TextureType=TT_Ice,SoundStr="U2A.Movement.SnowR",Volume=1.000000,Pitch=1.000000)
	TextureEffects(82)=(TextureType=TT_Ice,SoundStr="U2A.Movement.SnowL2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(83)=(TextureType=TT_Ice,SoundStr="U2A.Movement.SnowR2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(84)=(TextureType=TT_Membrane,SoundStr="U2A.Movement.SkinL",Volume=1.000000,Pitch=1.000000)
	TextureEffects(85)=(TextureType=TT_Membrane,SoundStr="U2A.Movement.SkinR",Volume=1.000000,Pitch=1.000000)
	TextureEffects(86)=(TextureType=TT_Membrane,SoundStr="U2A.Movement.SkinL2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(87)=(TextureType=TT_Membrane,SoundStr="U2A.Movement.SkinR2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(88)=(TextureType=TT_MetalHollow,SoundStr="U2A.Movement.MetalHollowL",Volume=1.000000,Pitch=1.000000)
	TextureEffects(89)=(TextureType=TT_MetalHollow,SoundStr="U2A.Movement.MetalHollowL2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(90)=(TextureType=TT_MetalHollow,SoundStr="U2A.Movement.MetalHollowR",Volume=1.000000,Pitch=1.000000)
	TextureEffects(91)=(TextureType=TT_MetalHollow,SoundStr="U2A.Movement.MetalHollowR2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(92)=(TextureType=TT_PlasticHollow,SoundStr="U2A.Movement.PlasticL",Volume=1.000000,Pitch=1.000000)
	TextureEffects(93)=(TextureType=TT_PlasticHollow,SoundStr="U2A.Movement.PlasticR",Volume=1.000000,Pitch=1.000000)
	TextureEffects(94)=(TextureType=TT_PlasticHollow,SoundStr="U2A.Movement.PlasticL2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(95)=(TextureType=TT_PlasticHollow,SoundStr="U2A.Movement.PlasticR2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(96)=(TextureType=TT_Rubber,SoundStr="U2A.Movement.SkinL",Volume=1.000000,Pitch=1.000000)
	TextureEffects(97)=(TextureType=TT_Rubber,SoundStr="U2A.Movement.SkinR",Volume=1.000000,Pitch=1.000000)
	TextureEffects(98)=(TextureType=TT_Rubber,SoundStr="U2A.Movement.SkinL2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(99)=(TextureType=TT_Rubber,SoundStr="U2A.Movement.SkinR2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(100)=(TextureType=TT_SafetyGlass,SoundStr="U2A.Movement.GlassL",Volume=1.000000,Pitch=1.000000)
	TextureEffects(101)=(TextureType=TT_SafetyGlass,SoundStr="U2A.Movement.GlassR",Volume=1.000000,Pitch=1.000000)
	TextureEffects(102)=(TextureType=TT_SafetyGlass,SoundStr="U2A.Movement.GlassL2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(103)=(TextureType=TT_SafetyGlass,SoundStr="U2A.Movement.GlassR2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(104)=(TextureType=TT_Synthetics,SoundStr="U2A.Movement.SyntheticL",Volume=1.000000,Pitch=1.000000)
	TextureEffects(105)=(TextureType=TT_Synthetics,SoundStr="U2A.Movement.SyntheticR",Volume=1.000000,Pitch=1.000000)
	TextureEffects(106)=(TextureType=TT_Synthetics,SoundStr="U2A.Movement.SyntheticL2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(107)=(TextureType=TT_Synthetics,SoundStr="U2A.Movement.SyntheticR2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(108)=(TextureType=TT_SnowHard,SoundStr="U2A.Movement.SnowL",Volume=1.000000,Pitch=1.000000)
	TextureEffects(109)=(TextureType=TT_SnowHard,SoundStr="U2A.Movement.SnowR",Volume=1.000000,Pitch=1.000000)
	TextureEffects(110)=(TextureType=TT_SnowHard,SoundStr="U2A.Movement.SnowL2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(111)=(TextureType=TT_SnowHard,SoundStr="U2A.Movement.SnowR2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(112)=(TextureType=TT_SnowSoft,SoundStr="U2A.Movement.SnowL",Volume=1.000000,Pitch=1.000000)
	TextureEffects(113)=(TextureType=TT_SnowSoft,SoundStr="U2A.Movement.SnowR",Volume=1.000000,Pitch=1.000000)
	TextureEffects(114)=(TextureType=TT_SnowSoft,SoundStr="U2A.Movement.SnowL2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(115)=(TextureType=TT_SnowSoft,SoundStr="U2A.Movement.SnowR2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(116)=(TextureType=TT_Soil,SoundStr="U2A.Movement.DirtL",Volume=1.000000,Pitch=1.000000)
	TextureEffects(117)=(TextureType=TT_Soil,SoundStr="U2A.Movement.DirtL2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(118)=(TextureType=TT_Soil,SoundStr="U2A.Movement.DirtR",Volume=1.000000,Pitch=1.000000)
	TextureEffects(119)=(TextureType=TT_Soil,SoundStr="U2A.Movement.DirtR2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(120)=(TextureType=TT_Sticks,SoundStr="U2A.Movement.LeavesL",Volume=1.000000,Pitch=1.000000)
	TextureEffects(121)=(TextureType=TT_Sticks,SoundStr="U2A.Movement.LeavesL2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(122)=(TextureType=TT_Sticks,SoundStr="U2A.Movement.LeavesR",Volume=1.000000,Pitch=1.000000)
	TextureEffects(123)=(TextureType=TT_Sticks,SoundStr="U2A.Movement.LeavesR2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(124)=(TextureType=TT_Water,SoundStr="U2A.Movement.WaterL",Volume=1.000000,Pitch=1.000000)
	TextureEffects(125)=(TextureType=TT_Water,SoundStr="U2A.Movement.WaterR",Volume=1.000000,Pitch=1.000000)
	TextureEffects(126)=(TextureType=TT_Water,SoundStr="U2A.Movement.WaterL2",Volume=1.000000,Pitch=1.000000)
	TextureEffects(127)=(TextureType=TT_Water,SoundStr="U2A.Movement.WaterR2",Volume=1.000000,Pitch=1.000000)
	PitchVariancePercent=5.000000
}

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Class file time: sk 3-1-2016 10:38:42.000 - Creation time: sk 3-1-2016 10:48:40.615 - Created with UnCodeX