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//============================================================================= // U2BlastMark.uc //============================================================================= class U2BlastMark extends U2Decal; //ARL remove when U2Weapons dependencies are eliminated #exec TEXTURE IMPORT FILE=Textures\Decals\Blast_1.tga LODSET=2 MIPS=off defaultproperties { Texture=Texture'U2.Blast_1' UseReticleOnEvents(0)="UseReticleText" UseReticleOnEvents(1)="UseReticleCorners" UseReticleOnEvents(2)="UseReticleTopBars" ProximityReticleOnEvents(0)="ProximityReticleCorners" ProximityReticleOnEvents(1)="ProximityReticleTopBars" } |
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