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//============================================================================= // FlyNode.uc // Created By: Mike Fox // Created On: 2/13/01 // $Author: Mfox $ // $Date: 3/19/02 6:33p $ // $Revision: 2 $ //============================================================================= class FlyNode extends NavigationPoint placeable; // pathnode which can be placed above ground without getting "no base" // and/or "no paths into it" warnings #exec Texture Import File=Textures\S_FlyNode.bmp Mips=Off Masked=1 defaultproperties { ConnectFlags=CFL_Source bFindBase=false Texture=Texture'U2AI.S_FlyNode' UseReticleOnEvents(0)="UseReticleText" UseReticleOnEvents(1)="UseReticleCorners" UseReticleOnEvents(2)="UseReticleTopBars" ProximityReticleOnEvents(0)="ProximityReticleCorners" ProximityReticleOnEvents(1)="ProximityReticleTopBars" } |
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