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U2AI.FlyNode


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//=============================================================================
// FlyNode.uc
// Created By: Mike Fox
// Created On: 2/13/01
// $Author: Mfox $
// $Date: 3/19/02 6:33p $
// $Revision: 2 $
//=============================================================================

class FlyNode extends NavigationPoint
	placeable;

// pathnode which can be placed above ground without getting "no base" 
// and/or "no paths into it" warnings

#exec Texture Import File=Textures\S_FlyNode.bmp Mips=Off Masked=1

defaultproperties
{
	ConnectFlags=CFL_Source
	bFindBase=false
	Texture=Texture'U2AI.S_FlyNode'
     UseReticleOnEvents(0)="UseReticleText"
     UseReticleOnEvents(1)="UseReticleCorners"
     UseReticleOnEvents(2)="UseReticleTopBars"
     ProximityReticleOnEvents(0)="ProximityReticleCorners"
     ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}

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Class file time: sk 3-1-2016 10:38:44.000 - Creation time: sk 3-1-2016 10:48:38.877 - Created with UnCodeX