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U2AI.HoldSpot


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//=============================================================================
// HoldSpot.
//=============================================================================
class HoldSpot extends Keypoint
	notplaceable;

#exec Texture Import File=Textures\S_HoldSpot.bmp Mips=Off Masked=1

var Pawn Holder;

defaultproperties
{
	bStatic=false
	Texture=Texture'U2AI.S_HoldSpot'
	DrawScale=2.000000
	AmbientGlow=40
	bCollideWhenPlacing=true
	CollisionHeight=50.000000
     UseReticleOnEvents(0)="UseReticleText"
     UseReticleOnEvents(1)="UseReticleCorners"
     UseReticleOnEvents(2)="UseReticleTopBars"
     ProximityReticleOnEvents(0)="ProximityReticleCorners"
     ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}

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Class file time: sk 3-1-2016 10:38:44.000 - Creation time: sk 3-1-2016 10:48:39.508 - Created with UnCodeX