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BonusPack.MutCrateCombo

Extends
Mutator

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.Mutator
         |   
         +-- BonusPack.MutCrateCombo

Variables Summary
boolbAllowCamouflage
boolbAllowPint
stringCamoDescText
stringCamoDisplayText
stringMiniDescText
stringMiniDisplayText
xPlayerNotifyPlayer[32]
Inherited Variables from Engine.Mutator
bAddToServerPackages, bUserAdded, ConfigMenuClassName, DefaultWeapon, DefaultWeaponName, Description, FriendlyName, GroupName, IconMaterialName, NextMutator
Inherited Variables from Engine.Info
BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup

Functions Summary
function FillPlayInfo (PlayInfo PlayInfo))
eventstring GetDescriptionText (string PropName))
functionbool IsRelevant (Actor Other, out byte bSuperRelevant))
function Timer ()))
Inherited Functions from Engine.Mutator
AddMutator, AlwaysKeep, CanEnterVehicle, CanLeaveVehicle, CheckRelevance, CheckReplacement, Destroyed, DriverEnteredVehicle, DriverLeftVehicle, GetDefaultWeapon, GetInventoryClass, GetInventoryClassOverride, GetServerDetails, GetServerPlayers, IsRelevant, ModifyLogin, ModifyPlayer, Mutate, MutatorFillPlayInfo, MutatorIsAllowed, MyDefaultWeapon, NewRecommendCombo, NotifyLogout, OverrideDownload, ParseChatPercVar, PlayerChangedClass, PreBeginPlay, RecommendCombo, ReplaceWith, ServerTraveling
Inherited Functions from Engine.Info
AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel


Variables Detail

bAllowCamouflage Source code

var config bool bAllowCamouflage;

bAllowPint Source code

var config bool bAllowPint;

CamoDescText Source code

var localized string CamoDescText;

CamoDisplayText Source code

var localized string CamoDisplayText;

MiniDescText Source code

var localized string MiniDescText;

MiniDisplayText Source code

var localized string MiniDisplayText;

NotifyPlayer[32] Source code

var xPlayer NotifyPlayer[32];


Functions Detail

FillPlayInfo Source code

static function FillPlayInfo ( PlayInfo PlayInfo) )

GetDescriptionText Source code

static event string GetDescriptionText ( string PropName) )

IsRelevant Source code

function bool IsRelevant ( Actor Other, out byte bSuperRelevant) )

Timer Source code

function Timer ( ) )


Defaultproperties

defaultproperties
{
     bAllowCamouflage=True
     bAllowPint=True
     CamoDisplayText="Camouflage Combo"
     MiniDisplayText="Pint-sized Combo"
     CamoDescText="When enabled, this adrenaline combo covers you with a holographic projection of a rock or a part of a building"
     MiniDescText="When enabled, this adrenaline combo makes you smaller"
     FriendlyName="Bonus Combos"
     Description="Adds the Pint-sized combo (LLLL) and the Camouflage Combo (RRRR)."
}

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Creation time: sk 18-3-2018 09:49:45.031 - Created with UnCodeX