Gameplay.ACTION_WaitForTimer
- Extends
- LatentScriptedAction
Core.Object
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+-- Gameplay.ScriptedAction
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+-- Gameplay.LatentScriptedAction
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+-- Gameplay.ACTION_WaitForTimer
Inherited Functions from Gameplay.LatentScriptedAction |
CompleteOnAnim, CompleteOnLIPSincAnim, CompleteWhenTimer, CompleteWhenTriggered, DisplayDebug, GetDistance, GetMoveTargetFor, InitActionFor, MoveToGoal, StillTicking, TickedAction, TurnToGoal, WaitForPlayer |
Action
var(Action) float PauseTime;
function bool CompleteWhenTimer ( ) )
function bool CompleteWhenTriggered ( ) )
function string GetActionString ( ) )
defaultproperties
{
ActionString="Wait for timer"
}
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Creation time: sk 18-3-2018 09:49:33.755 - Created with
UnCodeX