| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.LocalMessage
|
+-- Gameplay.CriticalEventPlus
|
+-- Gameplay.ActionMessage
|
+-- Gameplay.ActionMessage_BR
| Variables Summary |
|---|
| Inherited Variables from Gameplay.ActionMessage |
|---|
| Messages[32] |
| Functions Summary |
|---|
| Inherited Functions from Gameplay.ActionMessage |
|---|
| GetString |
| Defaultproperties |
|---|
defaultproperties
{
Messages(0)="Bombing Run"
Messages(1)="The ball is in the center"
Messages(2)="Touch the ball to pick it up"
Messages(3)="The ball carrier cannot attack"
Messages(4)="Primary fire shoots ball"
Messages(5)="Alternate fire targets teammates"
Messages(6)="Pass the ball to teammates"
Messages(7)="Each team has a round goal"
Messages(8)="Throwing the ball = 3 points"
Messages(9)="Carrying it = 7 points"
Messages(10)="Good luck!"
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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