| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.LocalMessage
|
+-- Gameplay.CriticalEventPlus
|
+-- Gameplay.ActionMessage
|
+-- Gameplay.ActionMessage_CTF
| Variables Summary |
|---|
| Inherited Variables from Gameplay.ActionMessage |
|---|
| Messages[32] |
| Functions Summary |
|---|
| Inherited Functions from Gameplay.ActionMessage |
|---|
| GetString |
| Defaultproperties |
|---|
defaultproperties
{
Messages(0)="Capture the Flag"
Messages(1)="Two bases : red and blue"
Messages(2)="Touch enemy flag to take it"
Messages(3)="Return to your base"
Messages(4)="Touch your flag to score"
Messages(5)="Translocating will drop the flag"
Messages(6)="Default capture limit is 3"
Messages(7)="Good luck!"
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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