defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter6
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
UseRandomSubdivision=True
ColorScale(0)=(Color=(B=255,G=255,R=255))
ColorScale(1)=(RelativeTime=1.000000)
Opacity=0.700000
DetailMode=DM_SuperHigh
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Min=16.000000,Max=32.000000)
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.750000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.750000)
StartSizeRange=(X=(Max=250.000000))
InitialParticlesPerSecond=5000.000000
Texture=Texture'AW-2004Particles.Fire.GrenadeTest'
TextureUSubdivisions=2
TextureVSubdivisions=2
LifetimeRange=(Min=0.250000,Max=0.350000)
End Object
Emitters(0)=SpriteEmitter'Onslaught.ONSTankFireEffect.SpriteEmitter6'
Begin Object Class=MeshEmitter Name=MeshEmitter0
StaticMesh=StaticMesh'AW-2004Particles.Weapons.TurretFlash'
UseMeshBlendMode=False
RenderTwoSided=True
UseParticleColor=True
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(G=153,R=255))
ColorScale(1)=(RelativeTime=1.000000)
CoordinateSystem=PTCS_Relative
MaxParticles=2
StartLocationOffset=(X=-4.000000)
UseRotationFrom=PTRS_Offset
StartSpinRange=(Z=(Max=1.000000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=5.000000)
StartSizeRange=(X=(Min=-0.500000,Max=-0.500000))
InitialParticlesPerSecond=500.000000
LifetimeRange=(Min=0.200000,Max=0.200000)
End Object
Emitters(1)=MeshEmitter'Onslaught.ONSTankFireEffect.MeshEmitter0'
Begin Object Class=SpriteEmitter Name=SpriteEmitter4
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
UseVelocityScale=True
ColorScale(0)=(Color=(B=128,G=128,R=128,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
Opacity=0.500000
StartLocationRange=(X=(Max=10.000000))
UseRotationFrom=PTRS_Actor
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.200000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
StartSizeRange=(X=(Min=50.000000))
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'AW-2004Particles.Weapons.SmokePanels2'
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=2.000000,Max=2.000000)
StartVelocityRange=(X=(Min=75.000000,Max=350.000000))
VelocityScale(0)=(RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000))
VelocityScale(1)=(RelativeTime=1.000000)
End Object
Emitters(2)=SpriteEmitter'Onslaught.ONSTankFireEffect.SpriteEmitter4'
Begin Object Class=SpriteEmitter Name=SpriteEmitter5
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
UseVelocityScale=True
ColorScale(0)=(Color=(B=128,G=128,R=128,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
Opacity=0.500000
StartLocationRange=(X=(Max=10.000000))
UseRotationFrom=PTRS_Actor
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.200000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
StartSizeRange=(X=(Min=25.000000,Max=50.000000))
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'AW-2004Particles.Weapons.SmokePanels2'
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=1.500000,Max=1.500000)
StartVelocityRange=(X=(Min=300.000000,Max=500.000000))
VelocityScale(0)=(RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000))
VelocityScale(1)=(RelativeTime=0.500000,RelativeVelocity=(X=0.200000,Y=0.200000,Z=0.200000))
VelocityScale(2)=(RelativeTime=1.000000)
End Object
Emitters(3)=SpriteEmitter'Onslaught.ONSTankFireEffect.SpriteEmitter5'
Begin Object Class=SpriteEmitter Name=SpriteEmitter0
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255))
ColorScale(1)=(RelativeTime=1.000000)
MaxParticles=3
UseRotationFrom=PTRS_Actor
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=3.000000)
StartSizeRange=(X=(Min=30.000000,Max=40.000000))
InitialParticlesPerSecond=5000.000000
Texture=Texture'AW-2004Explosions.Fire.Fireball3'
LifetimeRange=(Min=0.100000,Max=0.200000)
StartVelocityRange=(X=(Min=20.000000,Max=25.000000))
End Object
Emitters(4)=SpriteEmitter'Onslaught.ONSTankFireEffect.SpriteEmitter0'
Begin Object Class=SpriteEmitter Name=SpriteEmitter1
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255))
ColorScale(1)=(RelativeTime=1.000000)
MaxParticles=3
StartLocationOffset=(X=40.000000)
StartLocationRange=(X=(Max=10.000000))
UseRotationFrom=PTRS_Actor
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=20.000000,Max=20.000000))
InitialParticlesPerSecond=5000.000000
Texture=Texture'AW-2004Explosions.Fire.Fireball3'
LifetimeRange=(Min=0.200000,Max=0.200000)
StartVelocityRange=(X=(Min=60.000000,Max=75.000000))
End Object
Emitters(5)=SpriteEmitter'Onslaught.ONSTankFireEffect.SpriteEmitter1'
Begin Object Class=SpriteEmitter Name=SpriteEmitter2
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255))
ColorScale(1)=(RelativeTime=1.000000)
MaxParticles=3
StartLocationOffset=(X=65.000000)
StartLocationRange=(X=(Max=10.000000))
UseRotationFrom=PTRS_Actor
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=10.000000,Max=10.000000))
InitialParticlesPerSecond=5000.000000
Texture=Texture'AW-2004Explosions.Fire.Fireball3'
LifetimeRange=(Min=0.100000,Max=0.200000)
StartVelocityRange=(X=(Min=20.000000,Max=25.000000))
End Object
Emitters(6)=SpriteEmitter'Onslaught.ONSTankFireEffect.SpriteEmitter2'
Begin Object Class=SpriteEmitter Name=SpriteEmitter3
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255))
ColorScale(1)=(RelativeTime=1.000000)
MaxParticles=3
StartLocationOffset=(X=80.000000)
StartLocationRange=(X=(Max=5.000000))
UseRotationFrom=PTRS_Actor
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=5.000000,Max=5.000000))
InitialParticlesPerSecond=5000.000000
Texture=Texture'AW-2004Explosions.Fire.Fireball3'
LifetimeRange=(Min=0.100000,Max=0.200000)
StartVelocityRange=(X=(Min=20.000000,Max=25.000000))
End Object
Emitters(7)=SpriteEmitter'Onslaught.ONSTankFireEffect.SpriteEmitter3'
Begin Object Class=SpriteEmitter Name=SpriteEmitter10
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
UseVelocityScale=True
ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=192,G=192,R=192))
MaxParticles=25
StartLocationOffset=(X=-56.000000)
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Max=0.050000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.750000)
InitialParticlesPerSecond=50000.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'AW-2004Particles.Weapons.SmokePanels1'
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=2.500000,Max=2.500000)
StartVelocityRange=(X=(Min=-600.000000,Max=600.000000),Y=(Min=300.000000,Max=1500.000000),Z=(Min=-600.000000,Max=600.000000))
VelocityScale(0)=(RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000))
VelocityScale(1)=(RelativeTime=0.125000,RelativeVelocity=(X=0.200000,Y=0.200000,Z=0.200000))
VelocityScale(2)=(RelativeTime=1.000000)
End Object
Emitters(8)=SpriteEmitter'Onslaught.ONSTankFireEffect.SpriteEmitter10'
Begin Object Class=SpriteEmitter Name=SpriteEmitter17
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
UseVelocityScale=True
ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=192,G=192,R=192))
MaxParticles=25
StartLocationOffset=(X=-56.000000)
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Max=0.050000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.750000)
InitialParticlesPerSecond=50000.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'AW-2004Particles.Weapons.SmokePanels1'
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=2.500000,Max=2.500000)
StartVelocityRange=(X=(Min=-600.000000,Max=600.000000),Y=(Min=-300.000000,Max=-1500.000000),Z=(Min=-600.000000,Max=600.000000))
VelocityScale(0)=(RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000))
VelocityScale(1)=(RelativeTime=0.125000,RelativeVelocity=(X=0.200000,Y=0.200000,Z=0.200000))
VelocityScale(2)=(RelativeTime=1.000000)
End Object
Emitters(9)=SpriteEmitter'Onslaught.ONSTankFireEffect.SpriteEmitter17'
AutoDestroy=True
bNoDelete=False
AmbientGlow=254
}
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