| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pawn
|
+-- UnrealGame.UnrealPawn
|
+-- XGame.xPawn
|
+-- SkaarjPack.Monster
|
+-- SkaarjPack.Skaarj
|
+-- SkaarjPack.IceSkaarj
| Variables Summary |
|---|
| Inherited Variables from SkaarjPack.Skaarj |
|---|
| DeathAnim[4], FootStep[2] |
| Inherited Variables from SkaarjPack.Monster |
|---|
| AmmunitionClass, bAlwaysStrafe, bBoss, bCanDodge, bMeleeFighter, bShotAnim, bTryToWalk, bVictoryNext, ChallengeSound[4], DeathSound[4], DodgeSkillAdjust, FireSound, HitSound[4], MyAmmo, SavedFireProperties, ScoringValue |
| Functions Summary | ||
|---|---|---|
![]() | PostBeginPlay ())) | |
| Inherited Functions from SkaarjPack.Skaarj |
|---|
| AnimEnd, ClawDamageTarget, GetFireStart, PlayDying, PlayVictory, RangedAttack, RunStep, SameSpeciesAs, SpawnTwoShots, SpinDamageTarget, WalkStep |
| Functions Detail |
|---|
PostBeginPlay Source code| Defaultproperties |
|---|
defaultproperties
{
Skins(0)=FinalBlend'SkaarjPackSkins.Skins.Skaarjw2'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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