| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.Mutator
|
+-- UnrealGame.DMMutator
ASMutator, InvasionMutator, MutLastManStanding, ONSDefaultMut
| Constants Summary | ||
|---|---|---|
| PROPNUM | = | 2 |
| Variables Summary | |
|---|---|
| string | DMMutDescText[PROPNUM] |
| string | DMMutPropsDisplayText[PROPNUM] |
| DMMutator | |
| float | AirControl |
| bool | bBrightSkins |
| bool | bMegaSpeed |
| Inherited Variables from Engine.Mutator |
|---|
| bAddToServerPackages, bUserAdded, ConfigMenuClassName, DefaultWeapon, DefaultWeaponName, Description, FriendlyName, GroupName, IconMaterialName, NextMutator |
| Inherited Variables from Engine.Info |
|---|
| BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup |
| Functions Summary | ||
|---|---|---|
![]() | bool | AlwaysKeep (Actor Other)) |
![]() | GetServerDetails (out GameInfo.ServerResponseLine ServerState)) | |
![]() | bool | MutatorIsAllowed ())) |
| Inherited Functions from Engine.Info |
|---|
| AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel |
| Constants Detail |
|---|
| Variables Detail |
|---|
| Functions Detail |
|---|
AlwaysKeep Source code
GetServerDetails Source code
MutatorIsAllowed Source code| Defaultproperties |
|---|
defaultproperties
{
AirControl=0.350000
bBrightSkins=True
DMMutPropsDisplayText(0)="Mega Speed"
DMMutPropsDisplayText(1)="Air Control"
DMMutDescText(0)="Greatly increase game speed."
DMMutDescText(1)="Specifies how much air control players have."
}
|
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