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UT2k4Assault.ASMutator

Extends
DMMutator
Modifiers
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Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.Mutator
         |   
         +-- UnrealGame.DMMutator
            |   
            +-- UT2k4Assault.ASMutator

Constants Summary
Inherited Contants from UnrealGame.DMMutator
PROPNUM

Variables Summary
Inherited Variables from UnrealGame.DMMutator
AirControl, bBrightSkins, bMegaSpeed, DMMutDescText[PROPNUM], DMMutPropsDisplayText[PROPNUM]
Inherited Variables from Engine.Mutator
bAddToServerPackages, bUserAdded, ConfigMenuClassName, DefaultWeapon, DefaultWeaponName, Description, FriendlyName, GroupName, IconMaterialName, NextMutator

Functions Summary
functionbool IsRelevant (Actor Other, out byte bSuperRelevant))
Inherited Functions from UnrealGame.DMMutator
AlwaysKeep, GetServerDetails, MutatorIsAllowed
Inherited Functions from Engine.Mutator
AddMutator, AlwaysKeep, CanEnterVehicle, CanLeaveVehicle, CheckRelevance, CheckReplacement, Destroyed, DriverEnteredVehicle, DriverLeftVehicle, GetDefaultWeapon, GetInventoryClass, GetInventoryClassOverride, GetServerDetails, GetServerPlayers, IsRelevant, ModifyLogin, ModifyPlayer, Mutate, MutatorFillPlayInfo, MutatorIsAllowed, MyDefaultWeapon, NewRecommendCombo, NotifyLogout, OverrideDownload, ParseChatPercVar, PlayerChangedClass, PreBeginPlay, RecommendCombo, ReplaceWith, ServerTraveling


Functions Detail

IsRelevant Source code

function bool IsRelevant ( Actor Other, out byte bSuperRelevant) )


Defaultproperties

defaultproperties
{
}

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Creation time: sk 18-3-2018 09:49:34.430 - Created with UnCodeX