| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- UnrealGame.TeamAI
|
+-- UT2k4Assault.ASTeamAI
| Variables Summary | |
|---|---|
| SquadAI | CurrentDefenseSquad |
| Inherited Variables from UnrealGame.TeamAI |
|---|
| AttackSquad, EnemyTeam, FreelanceSquad, NumSuperPickups, NumSupportingPlayer, Objectives, OrderList[8], OrderOffset, PickedObjective, Squads, SquadType, SuperPickups[16], Team |
| Inherited Variables from Engine.Info |
|---|
| BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup |
| Functions Summary | ||
|---|---|---|
![]() | CriticalObjectiveWarning (GameObjective G, Pawn NewEnemy)) | |
![]() | GameObjective | GetLeastDefendedObjective ())) |
![]() | GameObjective | GetPriorityAttackObjectiveFor (SquadAI AttackSquad)) |
![]() | bool | PutOnDefense (Bot B)) |
![]() | SetBotOrders (Bot NewBot, RosterEntry R)) | |
![]() | SetOrders (Bot B, name NewOrders, Controller OrderGiver)) | |
| Inherited Functions from Engine.Info |
|---|
| AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel |
| Variables Detail |
|---|
| Functions Detail |
|---|
CriticalObjectiveWarning Source code
GetLeastDefendedObjective Source code
GetPriorityAttackObjectiveFor Source code
PutOnDefense Source code
SetBotOrders Source code
SetOrders Source code| Defaultproperties |
|---|
defaultproperties
{
SquadType=Class'UT2k4Assault.AssaultSquadAI'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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