Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- UT2k4Assault.ASTurret_Base | +-- UT2k4Assault.ASTurret_Minigun_Swivel | +-- UT2k4AssaultFull.ASTurret_LinkTurret_Swivel
Variables Summary |
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Inherited Variables from UT2k4Assault.ASTurret_Base |
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LastUpdateFreq |
Functions Summary | ||
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PostBeginPlay ())) | ||
UpdateSwivelRotation (Rotator TurretRotation )) |
Inherited Functions from UT2k4Assault.ASTurret_Minigun_Swivel |
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UpdateSwivelRotation |
Inherited Functions from UT2k4Assault.ASTurret_Base |
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PostBeginPlay, TakeDamage, Timer, UpdateOverlay, UpdateSwivelRotation |
Functions Detail |
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Defaultproperties |
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defaultproperties { DrawType=DT_Mesh Mesh=SkeletalMesh'AS_VehiclesFull_M.LinkSwivel' DrawScale=0.300000 CollisionRadius=96.000000 CollisionHeight=100.000000 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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