| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Projectile
|
+-- XWeapons.RocketProj
|
+-- XWeapons.SeekingRocketProj
|
+-- Vehicles.BulldogRocket
| Variables Summary |
|---|
| Inherited Variables from XWeapons.SeekingRocketProj |
|---|
| InitialDir, Seeking |
| Inherited Variables from XWeapons.RocketProj |
|---|
| bCurl, bHitWater, bRing, bWaterStart, Corona, Dir, FlockCurlForce, FlockIndex, FlockMaxForce, FlockRadius, FlockStiffness, Flock[2], NumExtraRockets, SmokeTrail |
| Functions Summary | ||
|---|---|---|
![]() | Timer ())) | |
| Inherited Functions from XWeapons.SeekingRocketProj |
|---|
| PostBeginPlay, Timer |
| Inherited Functions from XWeapons.RocketProj |
|---|
| BlowUp, Destroyed, Explode, Landed, PostBeginPlay, PostNetBeginPlay, ProcessTouch, Timer |
| Functions Detail |
|---|
Timer Source code| Defaultproperties |
|---|
defaultproperties
{
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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