| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.LocalMessage
|
+-- XGame.MultiKillMessage
| Variables Summary | |
|---|---|
| name | KillSoundName[7] |
| sound | KillSound[7] |
| string | KillString[7] |
| Inherited Variables from Engine.LocalMessage |
|---|
| bBeep, bComplexString, bFadeMessage, bIsConsoleMessage, bIsPartiallyUnique, bIsSpecial, bIsUnique, ChildMessage, DrawColor, DrawPivot, FontSize, Lifetime, PosX, PosY, StackMode |
| Inherited Variables from Engine.Info |
|---|
| BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup |
| Enumerations Summary |
|---|
| Inherited Enumerations from Engine.LocalMessage |
|---|
| EStackMode |
| Functions Summary | ||
|---|---|---|
![]() | ClientReceive (PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject )) | |
![]() | int | GetFontSize (int Switch, PlayerReplicationInfo RelatedPRI1, PlayerReplicationInfo RelatedPRI2, PlayerReplicationInfo LocalPlayer )) |
![]() | string | GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject )) |
| Inherited Functions from Engine.LocalMessage |
|---|
| AssembleString, ClientReceive, GetColor, GetConsoleColor, GetFontSize, GetLifeTime, GetPos, GetRelatedString, GetString, IsConsoleMessage, RenderComplexMessage |
| Inherited Functions from Engine.Info |
|---|
| AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel |
| Variables Detail |
|---|
| Functions Detail |
|---|
ClientReceive Source code
GetFontSize Source code
GetString Source code| Defaultproperties |
|---|
defaultproperties
{
KillString(0)="Double Kill!"
KillString(1)="Multi Kill!"
KillString(2)="Mega Kill!!"
KillString(3)="ULTRA KILL!!"
KillString(4)="M O N S T E R K I L L !!!"
KillString(5)="L U D I C R O U S !!!"
KillString(6)="H O L Y S H I T !"
KillSoundName(0)="Double_Kill"
KillSoundName(1)="MultiKill"
KillSoundName(2)="MegaKill"
KillSoundName(3)="UltraKill"
KillSoundName(4)="MonsterKill_F"
KillSoundName(5)="LudicrousKill_F"
KillSoundName(6)="HolyShit_F"
bIsUnique=True
bFadeMessage=True
DrawColor=(B=0,G=0)
StackMode=SM_Down
PosY=0.242000
FontSize=1
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||