| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.xPickUpBase
|
+-- XGame.xWeaponBase
|
+-- XGame.NewWeaponBase
| Variables Summary |
|---|
| Inherited Variables from XGame.xWeaponBase |
|---|
| WeaponType |
| Inherited Variables from Engine.xPickUpBase |
|---|
| bDelayedSpawn, ExtraPathCost, myEmitter, myMarker, myPickUp, NewDrawScale, NewPrePivot, NewStaticMesh, PowerUp, SpawnHeight, SpiralEmitter |
| Functions Summary |
|---|
| Inherited Functions from XGame.xWeaponBase |
|---|
| CheckForErrors, GetInventoryGroup, PostBeginPlay |
| Inherited Functions from Engine.xPickUpBase |
|---|
| CheckForErrors, GetInventoryGroup, PostBeginPlay, SpawnPickup, TurnOn |
| Defaultproperties |
|---|
defaultproperties
{
StaticMesh=StaticMesh'2k4ChargerMeshes.ChargerMeshes.WeaponChargerMesh-DS'
PrePivot=(Z=3.700000)
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||