| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Decoration
|
+-- XGame.xMonitor
|
+-- XGame.xDOMMonitor
|
+-- XGame.xDOMMonitorA
| Variables Summary |
|---|
| Inherited Variables from XGame.xDOMMonitor |
|---|
| ActiveShader, ActiveTeamShader, BlueShader, InactiveShader, InactiveTeamShader, NewTeam, RedShader |
| Inherited Variables from XGame.xMonitor |
|---|
| BlueTeamShader, GRI, RedTeamShader, Team |
| Functions Summary |
|---|
| Inherited Functions from XGame.xDOMMonitor |
|---|
| Trigger, UpdateForTeam |
| Inherited Functions from XGame.xMonitor |
|---|
| PostNetBeginPlay, SetGRI, UpdateForTeam, UpdatePrecacheMaterials |
| Defaultproperties |
|---|
defaultproperties
{
RedShader=Shader'XGameTextures.SuperPickups.RedScreenAS'
BlueShader=Shader'XGameTextures.SuperPickups.BlueScreenAS'
ActiveShader=Shader'XGameTextures.SuperPickups.GreyScreenAS'
InactiveShader=Shader'XGameTextures.SuperPickups.BlackScreenAS'
Tag="'"
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||