| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Decoration
|
+-- UnrealGame.GameObject
|
+-- UnrealGame.CTFFlag
|
+-- XGame.xRedFlag
| Variables Summary |
|---|
| Inherited Variables from UnrealGame.CTFFlag |
|---|
| GRI, OldHolder, Team, TeamNum |
| Inherited Variables from UnrealGame.GameObject |
|---|
| Assists, bDisabled, bHeld, bHome, bLastSecondSave, FirstTouch, GameObjBone, GameObjOffset, GameObjRot, Holder, HolderPRI, HomeBase, MaxDropTime, OldTeam, TakenTime |
| Functions Summary | ||
|---|---|---|
![]() | PostBeginPlay ())) | |
| Inherited Functions from UnrealGame.CTFFlag |
|---|
| BaseChange, BeginState, CheckFit, CheckPain, Drop, EndState, FellOutOfWorld, Landed, LogDropped, LogReturned, LogTaken, PhysicsVolumeChange, PostBeginPlay, SameTeam, SameTeamTouch, SetGRI, SetHolder, TakeDamage, Timer, UpdateForTeam, ValidHolder |
| Inherited Functions from UnrealGame.GameObject |
|---|
| BaseChange, BeginState, CalcSetHome, CanBePickedUpBy, CanBeThrownBy, CheckTouching, ClearHolder, Drop, EndState, FellOutOfWorld, IsHome, Landed, LogDropped, LogReturned, LogTaken, NotReachableBy, Position, PostBeginPlay, Score, SendHome, SendHomeDisabled, SetDisable, SetHolder, Timer, Touch, ValidHolder |
| Functions Detail |
|---|
PostBeginPlay Source code| Defaultproperties |
|---|
defaultproperties
{
Mesh=VertMesh'XGame_rc.FlagMesh'
DrawScale=0.900000
Skins(0)=FinalBlend'XGameShaders2004.CTFShaders.RedFlagShader_F'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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