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XInterface.HudBDoubleDomination

Extends
HudBTeamDeathMatch

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Hud
      |   
      +-- XInterface.HudBase
         |   
         +-- XInterface.HudBDeathMatch
            |   
            +-- XInterface.HudBTeamDeathMatch
               |   
               +-- XInterface.HudBDoubleDomination

Constants Summary
Inherited Contants from XInterface.HudBDeathMatch
WEAPON_BAR_SIZE

Variables Summary
xDomPointDP1
xDomPointDP2
HudBDoubleDomination
FPointWidgetPoints[2]
SpriteWidgetSymbolGB[2]
Inherited Variables from XInterface.HudBTeamDeathMatch
CarriersLocation, CarriersName, CarrierTextColor1, CarrierTextColor2, CarrierTextColor3, CNPosX, CNPosY, LinkEstablishedMessage, Links, LTeamHud[3], RTeamHud[3], Score, ScoreTeam[2], TeamSymbols[2], totalLinks
Inherited Variables from XInterface.HudBDeathMatch
accumData[4], AdrenalineCount, AdrenalineIcon, AdrenalineReady, Adrenaline[5], AmmoCount, AmmoIcon, ArmorGlow, BaseWeapons[WEAPON_BAR_SIZE], bRealSmallWeaponBar, ComboCount, comboTime, CountDown[10], CurAmmoPrimary, CurEnergy, CurHealth, CurRank, CurrentWeaponPositionX, CurrentWeaponPositionY, CurScore, CurShield, DigitsBig, Displaying, growing, growScale[4], growTrace[4], HealthCount, HealthIcon, LastHealth, LastShield, LevelActionFontColor, LevelActionFontFont, LevelActionPositionX, LevelActionPositionY, LHud1[4], LHud2[4], LogoPosX, LogoPosY, LogoScaleX, LogoScaleY, LogoTexture, LongCount[6], LowHealthPulse, MaxAmmoPrimary, MaxEnergy, MaxShield, myRank, MySceneManagers, myScore, mySpread, NamedPlayer, NameTime, OldHUDScale, OldRemainingTime, Portrait, PortraitTime, PortraitX, pulseArmorIcon, pulseHealthIcon, pulse[5], ReloadingFill, ReloadingTeamTint, ReloadingTrim, RHud1[4], RHud2[4], ScoreBg[4], ScoreDiff, ShieldCount, ShieldIcon, ShieldIconGlow, TeamLinked, testLerp, TransRechargeAmount, UDamageFill, UDamageTeamTint, UDamageTrim, WeaponBarAmmoFill[WEAPON_BAR_SIZE], WeaponBarIcon[WEAPON_BAR_SIZE], WeaponBarTint[WEAPON_BAR_SIZE], WeaponBarTrim[WEAPON_BAR_SIZE]

Enumerations Summary
EPointState
PS_Neutral, PS_HeldFriendly, PS_HeldEnemy, PS_Disabled,

Structures Summary
FPointWidget
PointState, Widgets[4]

Functions Summary
function PostBeginPlay ()))
function ShowTeamScorePassA (Canvas C))
function ShowTeamScorePassC (Canvas C))
function TeamScoreOffset ()))
function Timer ()))
function UpdateTeamHud ()))
Inherited Functions from XInterface.HudBTeamDeathMatch
DrawHudPassA, DrawHudPassC, drawLinkText, DrawSpectatingHud, showLinks, ShowPersonalScore, ShowTeamScorePassA, ShowTeamScorePassC, TeamScoreOffset, Tick, UpdateHud, UpdateRankAndSpread, UpdateTeamHud
Inherited Functions from XInterface.HudBDeathMatch
ArmorPulse, CalculateAmmo, CalculateEnergy, CalculateHealth, CalculateScore, CalculateShield, CheckCountdown, CustomCrosshairColorAllowed, CustomCrosshairsAllowed, CustomHUDColorAllowed, DisplayEnemyName, DisplayPortrait, DisplayVoiceGain, DrawCrosshair, DrawEnemyName, DrawHudPassA, DrawHudPassC, DrawLevelAction, DrawSpectatingHud, DrawWeaponBar, GetInfoString, GetScoreTagLine, GetScoreText, GetScoreValue, LoadLevelActionFont, LowHealth, Message, PostBeginPlay, pulseNumber, pulseWidget, SetCustomCrosshairColors, SetCustomCrosshairs, SetCustomHUDColor, SetHUDScale, SetSmallWeaponBar, ShowPointBarBottom, ShowPointBarTop, Tick, UpdateHud, UpdatePrecacheMaterials, UpdateRankAndSpread


Variables Detail

DP1 Source code

var transient xDomPoint DP1;

DP2 Source code

var transient xDomPoint DP2;

HudBDoubleDomination

Points[2] Source code

var(HudBDoubleDomination) FPointWidget Points[2];

SymbolGB[2] Source code

var(HudBDoubleDomination) SpriteWidget SymbolGB[2];


Enumerations Detail

EPointState Source code

enum EPointState
{
PS_Neutral, PS_HeldFriendly, PS_HeldEnemy, PS_Disabled,
};


Structures Detail

FPointWidget Source code

struct FPointWidget
{
var EPointState PointState;
var SpriteWidget Widgets[4];
};



Functions Detail

PostBeginPlay Source code

simulated function PostBeginPlay ( ) )

ShowTeamScorePassA Source code

simulated function ShowTeamScorePassA ( Canvas C) )

ShowTeamScorePassC Source code

simulated function ShowTeamScorePassC ( Canvas C) )

TeamScoreOffset Source code

simulated function TeamScoreOffset ( ) )

Timer Source code

function Timer ( ) )

UpdateTeamHud Source code

simulated function UpdateTeamHud ( ) )


Defaultproperties

defaultproperties
{
     SymbolGB(0)=(WidgetTexture=Texture'InterfaceContent.HUD.SkinA',RenderStyle=STY_Alpha,TextureCoords=(X1=142,Y1=880,Y2=1023),TextureScale=0.300000,DrawPivot=DP_UpperRight,PosX=0.500000,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
     SymbolGB(1)=(WidgetTexture=Texture'InterfaceContent.HUD.SkinA',RenderStyle=STY_Alpha,TextureCoords=(X1=142,Y1=880,Y2=1023),TextureScale=0.300000,PosX=0.500000,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
     Points(0)=(Widgets[0]=(WidgetTexture=Texture'InterfaceContent.HUD.SkinA',RenderStyle=STY_Alpha,TextureCoords=(X1=334,Y1=512,X2=391,Y2=567),TextureScale=0.600000,DrawPivot=DP_MiddleMiddle,PosX=0.500000,PosY=0.045000,OffsetX=-34,Scale=1.000000,Tints[0]=(B=195,G=195,R=195,A=255),Tints[1]=(B=195,G=195,R=195,A=255)),Widgets[1]=(WidgetTexture=Texture'InterfaceContent.HUD.SkinA',RenderStyle=STY_Alpha,TextureCoords=(X1=334,Y1=512,X2=391,Y2=567),TextureScale=0.600000,DrawPivot=DP_MiddleMiddle,PosX=0.500000,PosY=0.045000,OffsetX=-34,Scale=1.000000,Tints[0]=(B=60,G=60,R=255,A=255),Tints[1]=(B=255,G=205,R=100,A=255)),Widgets[2]=(WidgetTexture=Texture'InterfaceContent.HUD.SkinA',RenderStyle=STY_Alpha,TextureCoords=(X1=334,Y1=512,X2=391,Y2=567),TextureScale=0.600000,DrawPivot=DP_MiddleMiddle,PosX=0.500000,PosY=0.045000,OffsetX=-34,Scale=1.000000,Tints[0]=(B=255,G=205,R=100,A=255),Tints[1]=(B=60,G=60,R=255,A=255)),Widgets[3]=(WidgetTexture=Texture'InterfaceContent.HUD.SkinA',RenderStyle=STY_Alpha,TextureCoords=(X1=334,Y1=512,X2=391,Y2=567),TextureScale=0.600000,DrawPivot=DP_MiddleMiddle,PosX=0.500000,PosY=0.045000,OffsetX=-34,Scale=1.000000,Tints[0]=(B=195,G=195,R=195,A=55),Tints[1]=(B=255,G=255,R=255)))
     Points(1)=(Widgets[0]=(WidgetTexture=Texture'InterfaceContent.HUD.SkinA',RenderStyle=STY_Alpha,TextureCoords=(X1=392,Y1=512,X2=449,Y2=567),TextureScale=0.600000,DrawPivot=DP_MiddleMiddle,PosX=0.500000,PosY=0.045000,OffsetX=34,Scale=1.000000,Tints[0]=(B=195,G=195,R=195,A=255),Tints[1]=(B=195,G=195,R=195,A=255)),Widgets[1]=(WidgetTexture=Texture'InterfaceContent.HUD.SkinA',RenderStyle=STY_Alpha,TextureCoords=(X1=392,Y1=512,X2=449,Y2=567),TextureScale=0.600000,DrawPivot=DP_MiddleMiddle,PosX=0.500000,PosY=0.045000,OffsetX=34,Scale=1.000000,Tints[0]=(B=60,G=60,R=255,A=255),Tints[1]=(B=255,G=205,R=100,A=255)),Widgets[2]=(WidgetTexture=Texture'InterfaceContent.HUD.SkinA',RenderStyle=STY_Alpha,TextureCoords=(X1=392,Y1=512,X2=449,Y2=567),TextureScale=0.600000,DrawPivot=DP_MiddleMiddle,PosX=0.500000,PosY=0.045000,OffsetX=34,Scale=1.000000,Tints[0]=(B=255,G=205,R=100,A=255),Tints[1]=(B=60,G=60,R=255,A=255)),Widgets[3]=(WidgetTexture=Texture'InterfaceContent.HUD.SkinA',RenderStyle=STY_Alpha,TextureCoords=(X1=392,Y1=512,X2=449,Y2=567),TextureScale=0.600000,DrawPivot=DP_MiddleMiddle,PosX=0.500000,PosY=0.045000,OffsetX=34,Scale=1.000000,Tints[0]=(B=195,G=195,R=195,A=55),Tints[1]=(B=255,G=255,R=255)))
}

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Creation time: sk 18-3-2018 09:49:41.892 - Created with UnCodeX