| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pickup
|
+-- XPickups.TournamentPickup
|
+-- XPickups.ShieldPickup
ShieldPack, SuperShieldPack
| Variables Summary | |
|---|---|
| ShieldPickup | |
| int | ShieldAmount |
| Inherited Variables from Engine.Pickup |
|---|
| bAmbientGlow, bDropped, bInstantRespawn, bOnlyReplicateHidden, bPredictRespawns, InventoryType, MaxDesireability, MyMarker, PickUpBase, PickupCache, PickupForce, PickupMessage, PickupSound, RespawnEffectTime, RespawnTime, TeamOwner[4] |
| Functions Summary | ||
|---|---|---|
![]() | float | BotDesireability (Pawn Bot)) |
![]() | float | DetourWeight (Pawn Other, loat PathWeight)) |
![]() | string | GetLocalString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2 )) |
![]() | Touch (actor Other )) Pickup | |
![]() | UpdateHUD (HUD H)) | |
| Inherited Functions from XPickups.TournamentPickup |
|---|
| RespawnEffect |
| States Summary |
|---|
| Pickup Source code |
|---|
|
auto state Pickup |
| Touch |
| Variables Detail |
|---|
| Functions Detail |
|---|
BotDesireability Source code
DetourWeight Source code
GetLocalString Source code
Touch Pickup Source code
UpdateHUD Source code| Defaultproperties |
|---|
defaultproperties
{
ShieldAmount=20
MaxDesireability=1.500000
RespawnTime=30.000000
PickupMessage="You picked up a Shield Pack +"
AmbientGlow=64
CollisionHeight=23.000000
Mass=10.000000
}
|
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