Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Pickup | +-- XPickups.TournamentPickup | +-- XPickups.ShieldPickup
ShieldPack, SuperShieldPack
Variables Summary | |
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ShieldPickup | |
int | ShieldAmount |
Inherited Variables from Engine.Pickup |
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bAmbientGlow, bDropped, bInstantRespawn, bOnlyReplicateHidden, bPredictRespawns, InventoryType, MaxDesireability, MyMarker, PickUpBase, PickupCache, PickupForce, PickupMessage, PickupSound, RespawnEffectTime, RespawnTime, TeamOwner[4] |
Functions Summary | ||
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float | BotDesireability (Pawn Bot)) | |
float | DetourWeight (Pawn Other, loat PathWeight)) | |
string | GetLocalString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2 )) | |
Touch (actor Other )) Pickup | ||
UpdateHUD (HUD H)) |
Inherited Functions from XPickups.TournamentPickup |
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RespawnEffect |
States Summary |
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Pickup Source code |
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auto state Pickup |
Touch |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { ShieldAmount=20 MaxDesireability=1.500000 RespawnTime=30.000000 PickupMessage="You picked up a Shield Pack +" AmbientGlow=64 CollisionHeight=23.000000 Mass=10.000000 } |
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