| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.DamageType
|
+-- UnrealGame.WeaponDamageType
|
+-- XWeapons.DamTypeFlakChunk
|
+-- XWeapons.DamTypeFlakShell
| Variables Summary |
|---|
| Inherited Variables from XWeapons.DamTypeFlakChunk |
|---|
| FlakMonkey |
| Inherited Variables from UnrealGame.WeaponDamageType |
|---|
| WeaponClass |
| Functions Summary |
|---|
| Inherited Functions from XWeapons.DamTypeFlakChunk |
|---|
| IncrementKills |
| Inherited Functions from UnrealGame.WeaponDamageType |
|---|
| GetWeaponClass |
| Defaultproperties |
|---|
defaultproperties
{
DeathString="%o was ripped to shreds by %k's shrapnel."
FemaleSuicide="%o blew herself up with a flak shell."
MaleSuicide="%o blew himself up with a flak shell."
bDetonatesGoop=True
bThrowRagdoll=True
GibPerterbation=0.250000
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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