Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- Engine.Actor | +-- Engine.DamageType | +-- UnrealGame.WeaponDamageType | +-- XWeapons.DamTypeRocket
DamTypeBruteRocket, DamTypeRocketHoming, DamTypeWarlordRocket
Variables Summary |
---|
Inherited Variables from UnrealGame.WeaponDamageType |
---|
WeaponClass |
Functions Summary | ||
---|---|---|
GetHitEffects (out class<xEmitter> HitEffects[4], int VictimHealth )) |
Inherited Functions from UnrealGame.WeaponDamageType |
---|
GetWeaponClass |
Inherited Functions from Engine.DamageType |
---|
DeathMessage, GetHitEffects, GetPawnDamageEffect, GetPawnDamageEmitter, GetPawnDamageSound, GetWeaponClass, IncrementKills, IsOfType, ScoreKill, SuicideMessage |
Functions Detail |
---|
Defaultproperties |
---|
defaultproperties { WeaponClass=Class'XWeapons.RocketLauncher' DeathString="%o rode %k's rocket into oblivion." FemaleSuicide="%o fired her rocket prematurely." MaleSuicide="%o fired his rocket prematurely." bDetonatesGoop=True bDelayedDamage=True bThrowRagdoll=True bFlaming=True GibPerterbation=0.150000 KDamageImpulse=20000.000000 VehicleMomentumScaling=1.300000 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |