| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.xEmitter
|
+-- XWeapons.ShockBeamEffect
|
+-- XWeapons.BlueSuperShockBeam
|
+-- XWeapons.ExtraBlueBeam
| Variables Summary |
|---|
| Inherited Variables from XWeapons.ShockBeamEffect |
|---|
| CoilClass, HitNormal, MuzFlash3Class, MuzFlashClass |
| Functions Summary | ||
|---|---|---|
![]() | SpawnEffects ())) | |
| Inherited Functions from XWeapons.BlueSuperShockBeam |
|---|
| SpawnEffects |
| Inherited Functions from XWeapons.ShockBeamEffect |
|---|
| AimAt, CheckMaxEffectDistance, PostNetBeginPlay, SpawnEffects, SpawnImpactEffects |
| Functions Detail |
|---|
SpawnEffects Source code| Defaultproperties |
|---|
defaultproperties
{
RemoteRole=ROLE_None
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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