| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.WeaponFire
|
+-- XWeapons.InstantFire
|
+-- XWeapons.ShockBeamFire
|
+-- XWeapons.SuperShockBeamFire
|
+-- XWeapons.ZoomSuperShockBeamFire
| Variables Summary | |
|---|---|
| bool | bAllowMultiHit |
| Inherited Variables from XWeapons.ShockBeamFire |
|---|
| BeamEffectClass |
| Functions Summary | ||
|---|---|---|
![]() | bool | AllowMultiHit ())) |
| Inherited Functions from XWeapons.SuperShockBeamFire |
|---|
| AllowMultiHit, DoFireEffect, DoTrace, SpawnBeamEffect, TracePart |
| Inherited Functions from XWeapons.ShockBeamFire |
|---|
| AdjustAim, DoFireEffect, InitEffects, SpawnBeamEffect |
| Variables Detail |
|---|
| Functions Detail |
|---|
AllowMultiHit Source code| Defaultproperties |
|---|
defaultproperties
{
bAllowMultiHit=True
DamageType=Class'XWeapons.ZoomSuperShockBeamDamage'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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